Full notes
Full Gamblers Table update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- UI and audio
Gamblers Table has just released!
We are super thankful to all the feedback, suggestions, bug-reports, ideas, playtesters and demo-players we've gotten over this past exciting year.
In case you already played the demo, you can import your progress but we highly recommend to start a new game because we updated the early-mid game with new skills and you would just skip a lot of that new content by importing your save file.
Speaking of demo, let's go over some of the changes and differences you can expect in comparison to the demo version. We've also added some new changes that we'll announce here.
Several new tables with new effects Steam post imageSteam post imageSteam post imageSteam post image
... and more!
New upgrades and a way bigger skill tree with much more potential for finding custom and exciting builds
Way more cool hats! (+ Modding)
Steam post image
... and even modding support to easily upload custom hats to the steam workshop from inside the game!
Some other changes included in the release update
Added a search to the hat configuration screen
Added a "Select All / Deselect All" checkbox button
Improved controller handling
Set OpenGL as the default renderer instead of Vulkan
Show the time at which an achievement has been unlocked
Fix jitter bugs of disclaimers
Improved several localizations
Source
Changelog.gg summarizes and formats this update. How we read updates.
