HomeGamesUpdatesPricingMethodology
Steam News23 September 20232y ago

Hotfix 1.0.9a

QOL Summon’s abilities (Tank, Backstab) should now appear on the orb tooltip. Bugfixes Most Important Fixes Fixed a softlock that happened on Boss Lootbox and Chest Rewards if your UI scale were above 100% (Thanks Arkuk

In this update3

Full notes

Full Gamble Tower update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions2 changes0 removals
  • UI and audio
  • Fixes
changedQOLSummon’s abilities (Tank, Backstab) should now appear on the orb tooltip.
fixedMost Important FixesFixed a softlock that happened on Boss Lootbox and Chest Rewards if your UI scale were above 100% (Thanks Arkuktor)
fixedMost Important FixesFixed a softlock that would happen when effects that targeted random characters could not execute because there were no possible targets to execute the effect. (Thanks Coel)
fixedMost Important FixesPotentially fixed a softlock that happened when moving invalid characters.
fixedFunctionalityFixed issue where effects that drew orbs at the same time that Magnetic orbs would be added to hand could draw the same Magnetic orbs that were already supposed to be added to the hand. (Making so that effects like Please Come Home seemed like they didn’t trigger)
changedFunctionalityImproved button collision issues on some UI scales.

Gamble Tower changes

changedSummon’s abilities (Tank, Backstab) should now appear on the orb tooltip.
fixedFixed a softlock that happened on Boss Lootbox and Chest Rewards if your UI scale were above 100% (Thanks Arkuktor)
fixedFixed a softlock that would happen when effects that targeted random characters could not execute because there were no possible targets to execute the effect. (Thanks Coel)
fixedPotentially fixed a softlock that happened when moving invalid characters.
fixedFixed issue where effects that drew orbs at the same time that Magnetic orbs would be added to hand could draw the same Magnetic orbs that were already supposed to be added to the hand. (Making so that effects like Please Come Home seemed like they didn’t trigger)

QOL

  • Summon’s abilities (Tank, Backstab) should now appear on the orb tooltip.

Bugfixes

Most Important Fixes

  • Fixed a softlock that happened on Boss Lootbox and Chest Rewards if your UI scale were above 100% (Thanks Arkuktor)

  • Fixed a softlock that would happen when effects that targeted random characters could not execute because there were no possible targets to execute the effect. (Thanks Coel)

  • Potentially fixed a softlock that happened when moving invalid characters.

Functionality

  • Fixed issue where effects that drew orbs at the same time that Magnetic orbs would be added to hand could draw the same Magnetic orbs that were already supposed to be added to the hand. (Making so that effects like Please Come Home seemed like they didn’t trigger)

  • Magnetic Crystal orbs are now always drawn alongside your first hand.

  • Improved button collision issues on some UI scales.

Audiovisual

  • Fixed stacked artifacts getting out of frame.

  • Fixed pet hats showing up fully black at intersections. (Specifically The Jungle and The Mansion)

Source

Steam News / 23 September 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.