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Steam News22 August 20223y ago

Update #1

Weapons Pulse Blade - A blade that stays with the player's ship and deals lotsa damage up close Railway - High-damage piercing weapon that flies towards the player's ship Deadly Plume - Fast-firing weapon that deals wit

Full notes

Full Galaxy Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes0 removals
  • Balance
  • Compatibility
  • Gameplay
changedWeaponsPulse Blade - A blade that stays with the player's ship and deals lotsa damage up close Railway - High-damage piercing weapon that flies towards the player's ship Deadly Plume - Fast-firing weapon that deals with enemies behind you
changedThe MarauderThis ship's best for people that like to hit slow, but heavy. Its projectiles deal double damage, are twice as big and all start with piercing, at the cost of fire rate. Start with a huge Pulse Blade and take enemies head-on!
addedFlowThis modifier enables a new play-style. It slows the velocity of all your weapons by A LOT, but also heavily increases their base damage and how long they stay on screen. Leave a path of destruction behind you and bait enemies into their doom!
changedMiscController should fully work in the gameplay portion of the game. Full controller support in all the menus is coming soon!
changedMiscVisibility even further improved in the toggled "Better Visibility" mode
changedMiscLet us know what you'd like to see next - more content in general, or maybe some mechanics to spice up the gameplay. Report any bugs you find on Steam forums, Discord or in Reviews, we'll try to fix them as soon as possible!

Galaxy Survivors changes

changedPulse Blade - A blade that stays with the player's ship and deals lotsa damage up close Railway - High-damage piercing weapon that flies towards the player's ship Deadly Plume - Fast-firing weapon that deals with enemies behind you
changedThis ship's best for people that like to hit slow, but heavy. Its projectiles deal double damage, are twice as big and all start with piercing, at the cost of fire rate. Start with a huge Pulse Blade and take enemies head-on!
addedThis modifier enables a new play-style. It slows the velocity of all your weapons by A LOT, but also heavily increases their base damage and how long they stay on screen. Leave a path of destruction behind you and bait enemies into their doom!
changedController should fully work in the gameplay portion of the game. Full controller support in all the menus is coming soon!
changedVisibility even further improved in the toggled "Better Visibility" mode

Weapons

Pulse Blade - A blade that stays with the player's ship and deals lotsa damage up close Railway - High-damage piercing weapon that flies towards the player's ship Deadly Plume - Fast-firing weapon that deals with enemies behind you

The Marauder

This ship's best for people that like to hit slow, but heavy. Its projectiles deal double damage, are twice as big and all start with piercing, at the cost of fire rate. Start with a huge Pulse Blade and take enemies head-on!

Flow

This modifier enables a new play-style. It slows the velocity of all your weapons by A LOT, but also heavily increases their base damage and how long they stay on screen. Leave a path of destruction behind you and bait enemies into their doom!

Misc

  1. Controller should fully work in the gameplay portion of the game. Full controller support in all the menus is coming soon!

  2. Visibility even further improved in the toggled "Better Visibility" mode

  3. Upgrades and Weapons now display their current level

  4. Lots of bug fixes all around

Let us know what you'd like to see next - more content in general, or maybe some mechanics to spice up the gameplay. Report any bugs you find on Steam forums, Discord or in Reviews, we'll try to fix them as soon as possible!

Source

Steam News / 22 August 2022

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