Full notes
Full Galaxy Squad update
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Repeated intro
Hello guys! I've been adding small updates and patch fixes all the time after the release, and now I want to list all changes with patch 1.03a and all recent patches before it
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
Fixed the bug when you could continue the game after completing or losing a campaign
Fixed the bug when you could have negative fuel and distress beacon was not activating
Fixed the bug when the camera rotated after some of the campaign missions
Campaign boss "Crian in power armor" now has increased armor and health but his rockets how have decreased radius of explosions
Campaign mission "an unexpected attack" now has 12 zombies instead of 16
fixed the bug when the enemy would freeze the game after dying from neutral mine
When using free camera, camera now centers on the ship after battles and at the start of the game
Engineer now can assign only 2 drones on each target
defensive ship system now makes the ship jump without a fuel with 25% chance, when you have fuel. When you have 0 fuel you can jump with 100% chance
small interface bugs and changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
