Full notes
Full Galaxy Idle Clicker update
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What changed
- Gameplay
- Balance
- Fixes
Galaxy Idle Clicker changes
The Graphic Rework and Big Bang (NG+) are getting closer!
- NEW116 new Quests!
NEW: Golden Drop Chance – 1% base chance to drop a Golden resource worth 2x!
NEW: Crit Chance – 1% base chance to deal 3x damage!
NEW: Dodge Chance – 1% base chance to dodge enemy projectiles!
NEW: Area Skip BM Perk – 20% chance to skip the next Area in zones 1–7!
NEW: Shield now explodes on break, dealing AoE damage directly to HP (can’t kill, bypasses shields)!
NEW: Weekend Passive Bonus!
NEW: AM Upgrade & Supernova Passive that boosts the Weekend Bonus!
- NEWSpecial Meteorite Offline Farm – now collects AM if auto-destroy is enabled!
Minerals LY Multiplier Upgrade now available in SN0.
Mech #5 overview updated to match other mechs.
Minigames Auto Play - Skip Play buttons disabled if best score is 0.
Radiation & Meteorite potions can now be used via right-click in their tabs.
Right-clicking the Potion counter in the Potions Tab now uses 1 Potion of that type.
Homing Shot upgrades moved from Meteorite Tab to Projectiles Tab.
Radiation bar size growth is now linear.
Fixed Mech #2 Upgrade #9 resetting kill count when going offline in its Star System.
Fixed enemy projectiles staying on screen after wave end.
Fixed Colonizations.
Fixed Energy & Scrap Offline gains.
Fixed and improved KPS.
Fixed animations: Cosmic Dust, Explosions, Automove
Fixed Supernova Essence Minigames upgrade.
Added some visual QoL.
Various fixes.
Source
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