Full notes
Full GalaxIverse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Bullet impact effects to better indicate when you inflicting damage on the enemy ships has been added. This is particularly useful when fighting bosses as they take no damage until there protective turrets are destroyed. Power up drops have been ramped up as they dwindled the further you got through the game, This is now more constant except for level 10 which has no power ups. Please note that once your power ups are maxed out picking them up will give a significant score boost and is the best way to get the top score. Small adjustments to the high score table to highlight your score and to give headings to the two different tables that are shown.
Source
Changelog.gg summarizes and formats this update. How we read updates.
