Full notes
Full Galactic Thunderdome update
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What changed
- Store
- Gameplay
- Performance
All of us at Pansimula have been pulling double duty, going all-in to get Galactic Thunderdome prepped and polished for Next Fest, and it's been a wild ride! With just over a week left until the big release on October 23rd, we've been running on pure adrenaline, and let's just say, things are getting a bit chaotic around here. We're beyond excited to share this with you and really hope you enjoy the madness our small, but passionate, team has cooked up!
If you want to stay up to date and chat directly with us devs, come hang out in our small but awesome Discord community! We're always around to hear your suggestions, feedback, or just to talk shop. Plus, you'll get all the latest Galactic Thunderdome news right as it drops. Hit the banner below to join—we can't wait to see you there!
Menu Overhaul
We've revamped the main menu for a more modern and user-friendly experience. It's now easier on the eyes and more intuitive to navigate. Additionally, we've included some exciting new features for you to explore below:
Multiplayer Menus
We've been burning the midnight oil to get the multiplayer menus polished and playable. The menu for Remote Play with friends is ready to roll! As for the Matchmaking menu, which will let you play with others who aren’t on your friends list, we're still tightening some bolts. It'll be good to go for the full launch, but unfortunately, we couldn't get it fully prepped in time for Next Fest.
Introducing Thunderpedia
This new in-game resource covers every item, ability, game mode, and the basic mechanics in detail. There's a lot going on in Galactic Thunderdome, and while we love the idea of players experimenting, we know some of you might prefer a bit more guidance. Thunderpedia is here to help! Stay tuned for the final chapter, which will dive into advanced mechanics and tactics—hopefully before launch.
New Challenges and Improvements
New Gauntlet to Conquer
Prepare yourself for Omegabyte's Ordeal, a thrilling new Gauntlet that will test your skills like never before! This dynamic map is packed with exciting challenges, featuring a colossal hammer that crashes into a bubbling lava lake, a menacing arrow-flinging wacha, and a powerful barrel cannon that adds an explosive twist to your strategy. We can’t wait to see if you have what it takes to conquer it!
Achievements Galore!
To give players a greater sense of progress and hint at some of our favorite mechanics, we've added 100 achievements to the game. And there’s even more to come post-launch when Steam allows us to roll out additional ones!
Weapon Balancing Update
After reviewing tons of playtester footage, we realized we’d been balancing weapons based on our own (the four devs) experiences. With hundreds of players diving into the game, we were inadvertently tuning for the top-tier players. This meant that those less skilled weren’t getting enough ammo to experiment and learn from their mistakes. So, we’ve decided to significantly increase the ammo for most items —nearly doubling the previous values in many cases.
Melee Attack Improvements
Our playtesters were struggling to land melee attacks, partly due to the same issue mentioned above. We initially balanced some melee items with a very short window after fully charging them before the attack would automatically release. We realize now that it’s unrealistic to expect players to learn this for each item through trial and error. So, we’ve generally normalized the hold time
Source
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