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Steam News28 June 20179y ago

Patch 1.0.2 release

The patch v1.0.2 has just been released, please find the changelog below: Balance Changes Enemies now spawn 6% faster for all levels.

Full notes

Full Galactic Missile Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition14 changes0 removals
  • Balance
  • Fixes
  • Gameplay
  • UI and audio
changedBalance ChangesEnemies now spawn 6% faster for all levels.
changedBalance ChangesAll enemy spaceships will now move 1% faster per level, up to a maximum of + 30% movement speed.
changedBalance ChangesSolar Ray enemy types will now cast their Laser Focus ability 5% more often and the damage of Laser Focus is increased by 32% .
changedBalance ChangesIncreased the damage of Specter 's missiles by 13% .
changedBalance ChangesIncreased the damage of illusionist 's missiles by 15% .
changedBalance ChangesIncreased the damage of Vanguard 's missiles by 25% .

The patch v1.0.2 has just been released, please find the changelog below:

Balance Changes

  • Enemies now spawn 6% faster for all levels.

  • All enemy spaceships will now move 1% faster per level, up to a maximum of + 30% movement speed.

  • Solar Ray enemy types will now cast their Laser Focus ability 5% more often and the damage of Laser Focus is increased by 32%.

  • Increased the damage of Specter's missiles by 13%.

  • Increased the damage of illusionist's missiles by 15%.

  • Increased the damage of Vanguard's missiles by 25%.

  • Increased the damage of Freezer's missiles by 10%.

  • Increased the damage of Mothership's missiles by 30%.

  • If there is no empty slot at the ground, new Boosters will now normally spawn and will hover for 5 seconds before they fly away if not used.

  • Vault Keepers will now fly away after 10 seconds, down from 15 seconds.

  • Specter enemy types will now cast their Invisibility 20% more often.

  • Freezer enemy types will now cast their Ice Shard ability 7% more often.

  • Medics will now cast their Electrozap ability 10% more often.

Bug Fixes

  • Fixed a bug where sometimes after Time Distortion enemies wouldn't reset to their normal animation speed.

  • Fixed a bug that was causing Weapons to sometimes fire at the wrong direction under rare conditions.

  • Fixed a bug with Level Up, where sometimes Boosters would not spawn correctly.

  • Fixed a rare bug that was causing Boosters to stack beyond their allowed capacity.

  • Fixed an issue with Boosters that could jump to wrong locations under rare conditions.

  • Fixed a bug that was causing Boosters to sometimes come out of a Black Hole.

  • Fixed a bug for the active Base indicator, that sometimes was appearing on wrong positions if a Base was destroyed.

  • Minor interface fixes for some GUI buttons and panels.

Interface

  • Scores at the Leaderboards are now displayed using comma separators for values above a thousand.

  • Added a new GUI button at the Main Menu for easier access to the game's Steam store page. This button will appear after you play at least 3 rounds.

Source

Steam News / 28 June 2017

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