HomeGamesUpdatesPricingMethodology
Steam News1 October 20187y ago

New racial trait and quality of life improvements arrive in Galactic Civilizations III v3.05

Happy Fall, everyone! The Galactic Civilizations III team has been working on some updates and adjustments to the core edition that they’re excited to share with you… in the form of a poem.

Full notes

Full Galactic Civilizations III update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition1 change0 removals
  • Maps
  • Performance
  • Fixes
addedAdded a new racial trait, Aeroponics which allows that race to build a special low yield farm on any terrain with the Xeno Adaptation technology (requires Crusade).
changedWhen you willingly start a campaign, A fleet may be spawned without name, If you click on that fleet - the result, bittersweet, Will engender a crash in our game.
fixedFixed the Trial by Fire achievement.
fixedFixed the Perseverance so it can now correctly colonize extreme worlds even if the player doesn't have the tech.
fixedFixed an issue scavenging a trade ship where it wouldn't have a home port anymore.
fixedFixed an end turn crash (thanks for all the reproducible saves!).

Galactic Civilizations III changes

addedAdded a new racial trait, Aeroponics which allows that race to build a special low yield farm on any terrain with the Xeno Adaptation technology (requires Crusade).
changedWhen you willingly start a campaign, A fleet may be spawned without name, If you click on that fleet - the result, bittersweet, Will engender a crash in our game.
fixedFixed the Trial by Fire achievement.
fixedFixed the Perseverance so it can now correctly colonize extreme worlds even if the player doesn't have the tech.
fixedFixed an issue scavenging a trade ship where it wouldn't have a home port anymore.

Happy Fall, everyone! The Galactic Civilizations III team has been working on some updates and adjustments to the core edition that they’re excited to share with you… in the form of a poem. You can thank Kael for this one. Features

  • Added a new racial trait, Aeroponics which allows that race to build a special low yield farm on any terrain with the Xeno Adaptation technology (requires Crusade).

Fixes

  • When you willingly start a campaign, A fleet may be spawned without name, If you click on that fleet - the result, bittersweet, Will engender a crash in our game.

  • Fixed the Trial by Fire achievement.

  • Fixed the Perseverance so it can now correctly colonize extreme worlds even if the player doesn't have the tech.

  • Fixed an issue scavenging a trade ship where it wouldn't have a home port anymore.

  • Fixed an end turn crash (thanks for all the reproducible saves!).

Source

Steam News / 1 October 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.