In this update5
Full notes
Full Galactic Civilizations III update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Gameplay
- Performance
- Events
- Fixes
Galactic Civilizations III changes
We have taken your suggestions for new keyboard shortcuts to improve the user experience. We've also addressed stuck turns, missing sounds, and some gameplay issues. Read below for details.
New hotkeys
Shipyards Arrow left / right --------Next / previous Shipyards Shift left/ right ----------Next / previous IDLE Shipyard R --------------------------Rush buy DELETE -----------------Cancel building selected Ship Starbases Arrow left / right--------Next/ previous Starbase Shift left/right------------Next/ previous Starbase that has an available module Ship designer Spacebar-----------------Hotkey to toggle the visual display of anchor points on and off. Planet Screen Arrow left / right --------Next / previous colony Shift left/right -----------Next / previous IDLE colony R --------------------------Rush improvement U ---------------------------Upgrade selected Improvement DELETE ------------------Destroy selected Improvement DELETE ------------------Cancel building selected Improvement. Strategic Map C-----------------------------Center map on the selected object Ctl+S------------------------Save game R ----------------------------Rush buy on the selected Ship or Improvement U-----------------------------Upgrade the selected Ship DELETE--------------------Decommission the selected Ship or Fleet
Change Log
Gameplay
Planets with the manufacturing slider set to 100% Military will no longer be considered idle.
Stationed ships now are properly having their maintenance cost reduced by 50%
Manufacturing points now being properly updated after reordering shipyard queue
If AI is significantly stronger than you, it will no longer accept bad peace treaty offers from you.
MP
Jumping through a wormhole will no longer cause a desync
The AI can no longer decommission ships during battles. This would cause lots of weird issues, including desyncs and crashes in MP.
Battle preview window no longer causes a desync.
UI
Updated appearance of keyboard input window.
Added new keyboard shortcuts suggested by our fans.
- Command WindowAdded cost and turn information for upgrading ships.
Metaverse button is now disabled if there's no internet connection
Sound
Ship sounds will no longer disappear in the middle of the turn.
Added new ship sounds
Shipyard are no longer missing ambient sounds
Fixed a problem where the "turn" button sound didn't play after a battle.
Bugs
Starting the Altarian Prophecy Campaign no longer triggers the "For
Arcea" Achievement.
Fixed typos
Altarian Prophecy: One of the mission rewards was not properly giving the ideology bonus
Added a sanity check that makes sure we add in a valid waypoint in for our travel to prevent a stuck turn.
Fixed a problem where a destination tile was invalid when loading a save game.
If more than one freighters are completed on the same turn, the popup dialog for the second one was sometimes getting lost, causing a stuck turn.
This same fix will unstick save games with this issue.
Fixed a stuck turn where a ship is trying to leave a station the same turn that its faction surrenders.
The "Speak to" button will no longer be disabled in MP for the rest of the turn after trading with the AI
Fixed a case where the hotkey tooltip wasn't getting cleared.
Fixed a crash in the event processing
Source
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