HomeGamesUpdatesPricingMethodology
Steam News19 October 20169y ago

The elf is back and more

The lead developer of Galactic Civilizations I and II has returned after a multi-year maternity leave. She's rejoined the team and you will soon begin to see her contributions in game.

Full notes

Full Galactic Civilizations III update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Performance
changedThe lead developer of Galactic Civilizations I and II has returned after a multi-year maternity leave. She's rejoined the team and you will soon begin to see her contributions in game. It's an exciting time to be a GalCiv III player. We've staffed up over the Summer and have been working on the next big expansion along with what will eventually be called v1.9 of GalCiv III. There's no particular theme for v1.9 other than trying to make the galaxy a bit more organic. Smarter AI, better diplomacy, tweaks to balance and performance. On the expansion side, well...that's a different story. The next expansion, due out early next year, is designed to revisit pretty much everything in the game, particularly in the area of economics and foreign policy and planetary invasions. We've been having a blast talking to GalCiv fans. There's a wish list thread that we mine heavily for ideas. We usually don't comment but we regularly will print out forum comments from galciv3.com or from the Steam forum and discuss them. Stay tuned!

Galactic Civilizations III changes

changedThe lead developer of Galactic Civilizations I and II has returned after a multi-year maternity leave. She's rejoined the team and you will soon begin to see her contributions in game. It's an exciting time to be a GalCiv III player. We've staffed up over the Summer and have been working on the next big expansion along with what will eventually be called v1.9 of GalCiv III. There's no particular theme for v1.9 other than trying to make the galaxy a bit more organic. Smarter AI, better diplomacy, tweaks to balance and performance. On the expansion side, well...that's a different story. The next expansion, due out early next year, is designed to revisit pretty much everything in the game, particularly in the area of economics and foreign policy and planetary invasions. We've been having a blast talking to GalCiv fans. There's a wish list thread that we mine heavily for ideas. We usually don't comment but we regularly will print out forum comments from galciv3.com or from the Steam forum and discuss them. Stay tuned!

The lead developer of Galactic Civilizations I and II has returned after a multi-year maternity leave. She's rejoined the team and you will soon begin to see her contributions in game. It's an exciting time to be a GalCiv III player. We've staffed up over the Summer and have been working on the next big expansion along with what will eventually be called v1.9 of GalCiv III. There's no particular theme for v1.9 other than trying to make the galaxy a bit more organic. Smarter AI, better diplomacy, tweaks to balance and performance. On the expansion side, well...that's a different story. The next expansion, due out early next year, is designed to revisit pretty much everything in the game, particularly in the area of economics and foreign policy and planetary invasions. We've been having a blast talking to GalCiv fans. There's a wish list thread that we mine heavily for ideas. We usually don't comment but we regularly will print out forum comments from galciv3.com or from the Steam forum and discuss them. Stay tuned!

Source

Steam News / 19 October 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.