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Steam News10 February 20264mo ago

Patch 0.9.8805

Fixed Reaping Tide. Let me know if it still has issues. Fixed unbroken siege not calculating every 5k kills.

Full notes

Full Gaiadon: Eternal Quest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions1 change1 removal
  • Fixes
  • Maps
  • Balance
  • Gameplay
fixedFixed Reaping Tide. Let me know if it still has issues.
fixedFixed unbroken siege not calculating every 5k kills.
fixedFixed Apotheosis Pioneer not refunding all points (checked multiple affected save files, let me know any issues).
fixedFixed an issue where the first batch of enemies were not attacking after a map change.
removedRemoved enemy attacks on spawn. Enemies now wait for their attack cooldown before attacking (like before).
changedMoved Onslaught Boss behind like it was before patch.

Gaiadon: Eternal Quest changes

fixedFixed Reaping Tide. Let me know if it still has issues.
fixedFixed unbroken siege not calculating every 5k kills.
fixedFixed Apotheosis Pioneer not refunding all points (checked multiple affected save files, let me know any issues).
fixedFixed an issue where the first batch of enemies were not attacking after a map change.
removedRemoved enemy attacks on spawn. Enemies now wait for their attack cooldown before attacking (like before).
  • Fixed Reaping Tide. Let me know if it still has issues.

  • Fixed unbroken siege not calculating every 5k kills.

  • Fixed Apotheosis Pioneer not refunding all points (checked multiple affected save files, let me know any issues).

  • Fixed an issue where the first batch of enemies were not attacking after a map change.

  • Removed enemy attacks on spawn. Enemies now wait for their attack cooldown before attacking (like before).

  • Moved Onslaught Boss behind like it was before patch.

Source

Steam News / 10 February 2026

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