Update log
Full Gah! update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
Hi!
New version is here:
New feature: display your weapons with style! From now on, after finishing an adventure, all your unspent gold will fill up a progress bar. After collecting enough, you’ll unlock a golden statue in the Village that can hold a specific type of weapon or off-hand. Basically, it’s additional Vault space for that equipment type – but with style!
Changed the direction of the staff attack for the Survivor.
Fixed offset issues for some weapon particle effects.
Some skills (like traps and turrets) can no longer spawn on water.
Added DPS info to items in the Vault.
Improved boar pet behavior (it shouldn’t run around like crazy in Chapter 5 anymore – though, admittedly, it was kind of adorable).
Source
