Update log
Full Gah! update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Events
- Gameplay
- Balance
Patch notes:
New mode: Vault Challenge! (Unlockable by collecting 2500 gold essence) The hardest challenge of them all - you can only use equipment from your Vault and must face waves of powerful enemies. If you fail, you lose the items. If you succeed, you gain more Vault space and unlock the next level. Good luck! (Don’t go in unprepared. Or go in completely unprepared - with no good weapons equipped - just to test the difficulty for yourself.)
Steam Leaderboards! You can now compete with your friends and players from around the world in four categories: Endless Chaos level reached, Chaos Challenge level completed, Daily Challenges completed, and Vault Challenge level completed.
Increased pet sight range.
You can now throw more money into the Wishing Well at once.
You can now reroll skills once per level-up in Endless Chaos mode.
If there is a problem with saving the game (in most cases due to insufficient disk space), a debug message will now be displayed.
Runes and manuscripts are now collected automatically when you walk near them (no need to click).
Enemies in Endless mode after level 50 now have increased maximum health.
Fire Totem has been nerfed! (It was actually a bug - its damage was being incremented twice multiplicatively :O)
"Too Young to Die" is now unavailable in Challenges (this should have been the case from the beginning, but with Leaderboards introduced, it's now necessary).
A few small bug fixes.
New achievement for unlocking Vault Challenge (collect 2500 Gold Essence).
Source
