HomeGamesUpdatesPricingMethodology
Steam News13 June 202613d ago

Patch Notes 0.6.3

FIXES Fixed a bug that caused the interaction system to ignore the targeted object. Fixed a bug that caused some tutorials to get stuck and not progress until the next day.

Full notes

Full Gacha Capsule Shop Simulator - Akihabara update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes9 additions4 changes1 removal
  • Fixes
  • Store
  • UI and audio
  • Gameplay
  • Balance
fixedFixed a bug that caused the interaction system to ignore the targeted object.
fixedFixed a bug that caused some tutorials to get stuck and not progress until the next day.
fixedFixed a bug that caused cashier employees to get stuck during transactions.
fixedFixed yet another bug that caused hard input locks (I believe this is the last one, but let me know if you find any more).
fixedFixed a bug that caused customers to stand still until the end of the day if their target object was picked up while they were walking toward it.
fixedFixed a bug that caused the game to get stuck when interacting with objects while the store shutters were still animating.

FIXES

  • Fixed a bug that caused the interaction system to ignore the targeted object.

  • Fixed a bug that caused some tutorials to get stuck and not progress until the next day.

  • Fixed a bug that caused cashier employees to get stuck during transactions.

  • Fixed yet another bug that caused hard input locks (I believe this is the last one, but let me know if you find any more).

  • Fixed a bug that caused customers to stand still until the end of the day if their target object was picked up while they were walking toward it.

  • Fixed a bug that caused the game to get stuck when interacting with objects while the store shutters were still animating.

  • Fixed reviews that displayed localization keys instead of text.

  • Fixed a logic error that caused customers to grab figurines priced at 0¥.

CHANGES

  • Robots can now get back up after being partially repaired.

  • Adjusted Capsule Pack prices.

  • Adjusted employee salaries.

  • Tweaked robot charging and battery values.

  • Tweaked employee and robot work speeds.

  • Streamer Mode for music is now enabled by default.

  • Added a priority system for repair workers: Broken Money Exchange Machines → Broken Robots → Broken GCMs → Lowest-health target.

  • Loading a save file now loads directly into the game instead of returning to the main menu first.

NEW FEATURES

  • Added a health indicator when holding the screwdriver.

  • Added a tutorial skip option to the pause menu.

  • Added a tutorial for the Selling Station.

  • Added 60 new pedestrian characters.

  • Thanks to an anonymous tip, certain special posters are now protected and can no longer be thrown away. Use Neko Parcel instead.

  • Added tutorial backtracking (if a task is completed before its tutorial appears, it will now be marked as completed automatically).

If you find a bug or have an idea to improve the game, please share your feedbacks with us on our Discussions page, QQ or Discord channels. Thank you all for giving such detailed bug reports. Thanks to you we are able to fix the issues faster!

Source

Steam News / 13 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.