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Steam News12 February 20215y ago

G-String Lunar New Year Update

Hey everyone! Here is a new patch for G-String which includes the following changes: •Previously, loading a saved game would put the player at an incorrect angle. This has been fixed.

Full notes

Full G String update

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Repeated intro

Hey everyone! Here is a new patch for G-String which includes the following changes:

What changed

3 fixes1 addition2 changes0 removals
  • Gameplay
  • Fixes
  • Performance
addedHey everyone! Here is a new patch for G-String which includes the following changes:
changedPreviously, loading a saved game would put the player at an incorrect angle. This has been fixed.
fixedFOV cap increased to 120, over the previous limit of 90. Playing with a high FOV may result in minor visual errors at the edge of the screen during cutscenes, which will be resolved for each cutscene in a future patch.
changedEngine limits increased, which should resolve a variety of spontaneous late game save corruption issues / crashes.
fixedFixed view clipping while using interactive objects, such as valves, levers, and buttons.
fixedFixed an issue where the loading screen wouldn't display properly, instead showing a black screen while loading.

•Previously, loading a saved game would put the player at an incorrect angle. This has been fixed.

•FOV cap increased to 120, over the previous limit of 90. Playing with a high FOV may result in minor visual errors at the edge of the screen during cutscenes, which will be resolved for each cutscene in a future patch.

•Engine limits increased, which should resolve a variety of spontaneous late game save corruption issues / crashes.

•Fixed view clipping while using interactive objects, such as valves, levers, and buttons.

•Fixed an issue where the loading screen wouldn't display properly, instead showing a black screen while loading.

Source

Steam News / 12 February 2021

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