In this update1
Full notes
Full G-Rebels update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
G-Rebels changes
The countdown is on: G-Rebels is preparing for takeoff as it enters Early Access on Steam in early 2026. The upcoming version delivers intense high-speed dogfights, handcrafted missions, early open-world gameplay—plus the newly confirmed VR support for full cockpit immersion.
Inspired by the PS1 classic G-Police, G-Rebels sends players to the year 2684, into massive floating mega-cities spread across a world of over 12,000 square kilometers. The demo versions have already gathered global attention, and community feedback has directly shaped the Early Access build.
When Early Access launches in early 2026, players will be able to jump into a great variety of curated missions, explore new regions beyond the iconic city of Daevos, and engage in new combat scenarios—including outpost battles and large-scale cruiser encounters. Performance improvements, expanded content, and the first iteration of the VR cockpit experience make this the most advanced version of G-Rebels yet.
Whether you fly with mouse and keyboard, gamepad, or full flight-sim hardware, your Skyblade is now fully maneuverable in VR for the first time.
What’s Included in the Early Access Version
10 high-action missions across the skies
Test-phase VR mode with cockpit view and full first-person flight controls
New regions: the dystopian metropolis Daevos, the war-torn city of Venice, and two additional outposts in the Atlas Archipelago
- Expanded gameplay mixmain campaign missions, bounty hunting, police chases, racing, new quest-givers, outpost battles, resource gathering, and cruiser combat
Skyblade customization, including engine, weapon, and shield upgrades
Dynamic weather and a full day-night cycle
Living open world simulated with thousands of active aircraft
Playable with mouse/keyboard or gamepad
Experimental support for HOTAS/HOSAS and other flight-sim equipment
Source
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