Full notes
Full Fusion Core: Black Hole update
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Repeated intro
Hey everyone,
What changed
- Gameplay
- Events
Fusion Core: Black Hole changes
Just wanted to share a quick development update on what I am currently working on for Fusion Core.
First, I finally solved the freezing problem. I know the game would freeze or lag when there were too many atoms on the screen. I reworked how the game handles massive amounts of atoms, so it runs completely smoothly now.
I am also developing Cosmic Events to add some new dynamics to the game. Here is what I have added to the game so far:
New Black Holes
White Hole
Pulsar
Wormhole
I will keep you posted as I build more stuff!
Source
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