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Steam News2 August 20196y ago

What To Look Forward To On Release Day

The release of Fury's Sky is 10 days away, and we feel it's a good time to summarize what's going to be in the release build so that players can be informed about the experience they get.

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  • Gameplay
changedThe release of Fury's Sky is 10 days away, and we feel it's a good time to summarize what's going to be in the release build so that players can be informed about the experience they get. Some features that will be in the build, include, but are not limited to, the following: -5 levels with varied objectives and win/loss conditions. -Several different enemy types with challenging attack patterns and AI. -A pulse-pounding soundtrack composed by LD and pervokative. -Fully rebindable keys and controls. -A varied assortment of planes and weapons, with 4 out of the 8 planes in the game currently accessible. -An upgrade system that improves the capabilities of each plane in 5 different areas. -An in-game currency system that awards points to spend on planes, upgrades, and weapons. Currency is awarded when enemies are destroyed or hidden bonus objectives completed. There will still be a lot to do for this game to leave Early Access, but as you can see, there will still be a fair bit of meat on this game's bones at launch. See you on the 12th!

The release of Fury's Sky is 10 days away, and we feel it's a good time to summarize what's going to be in the release build so that players can be informed about the experience they get. Some features that will be in the build, include, but are not limited to, the following: -5 levels with varied objectives and win/loss conditions. -Several different enemy types with challenging attack patterns and AI. -A pulse-pounding soundtrack composed by LD and pervokative. -Fully rebindable keys and controls. -A varied assortment of planes and weapons, with 4 out of the 8 planes in the game currently accessible. -An upgrade system that improves the capabilities of each plane in 5 different areas. -An in-game currency system that awards points to spend on planes, upgrades, and weapons. Currency is awarded when enemies are destroyed or hidden bonus objectives completed. There will still be a lot to do for this game to leave Early Access, but as you can see, there will still be a fair bit of meat on this game's bones at launch. See you on the 12th!

Source

Steam News / 2 August 2019

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