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Steam News12 June 202624d ago

Steam Next Fest Update (version 0.2.3805)

New : Added new unlockable ball : Heavyball Added Leaderboard (only for Normal and Hard difficulty). Available on Steam : https://steamcommunity.

In this update3

Full notes

Full Furyball: Rogue Revenge update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes9 additions17 changes2 removals
  • Gameplay
  • UI and audio
  • Performance
  • Balance
  • Fixes
addedNew :Added new unlockable ball : Heavyball
addedNew :Added Leaderboard (only for Normal and Hard difficulty). Available on Steam : https://steamcommunity.com/stats/4729450/leaderboards/20138734
addedNew :Added Azamy's Room
addedNew :Added new special room in runs
addedNew :Added Dash Attack animation & VFX
addedNew :Added Dual Stick control

Furyball: Rogue Revenge changes

addedAdded new unlockable ball : Heavyball
addedAdded Leaderboard (only for Normal and Hard difficulty). Available on Steam : https://steamcommunity.com/stats/4729450/leaderboards/20138734
addedAdded Azamy's Room
addedAdded new special room in runs
addedAdded Dash Attack animation & VFX

New :

  • Added new unlockable ball : Heavyball

  • Added Leaderboard (only for Normal and Hard difficulty). Available on Steam : https://steamcommunity.com/stats/4729450/leaderboards/20138734

  • Added Azamy's Room

  • Added new special room in runs

  • Added Dash Attack animation & VFX

  • Added Dual Stick control

  • Added new SFX for Heavyball, Inflataball & Sparkball

  • Added new voicelines for Azamy

  • Added new external Links to the Menu (Leaderboard, Survey & Review)

Changes and Improvements :

  • Improved Combo and Hyperspeed UI

  • Improved Hyperspeed behaviour

  • Improved Hyperspeed signs and feedback

  • Nerfed the Runner's catch range

  • Changed the upgrade effect for Azamy's Furyball: it now gives you more initial Fury

  • Removed the need for interaction when leaving the first tutorial room

  • Improved Madbull's AI

  • Updated Madbull's Arena's SFX

  • Changed interaction input from RB to Y

  • Improved Shader compilation speed

  • Improved input handling during pause

  • Improved dash attack

  • Improved enemy spawning system

  • Improved Hitstop

  • Updated Localization

  • Updated damage VFX

  • Improved aim assist

  • Locked items in the Gym now display their description

  • Updated the Heavyball's visual

  • Disabled Gamepad input remapping

  • Balanced various enemies, game economy and equipment

Fixes :

  • Fixed a bug where the Pitcher enemy could throw the ball out of bounds (for real this time)

  • Fixed a bug where the Furyball could be upgraded for free

  • Fixed a bug where tutorial screens displayed keyboard inputs while playing on controller

  • Fixed a bug where the Runner would not let the ball go even if killed

  • Fixed a bug where the dash attack would not behave the same when using a keyboard or controler

  • Fixed a bug where enemy AI would not pass the ball

  • Fixed a bug where you could not enter special characters in feedback window

  • Fixed a bug where recalling the ball during dash attack would play the recall VFX indefinitely

  • Fixed a bug where Y input would be displayed as X input in the settings

  • Fixed a bug where the Combo's value would stay between rooms (display only)

  • Fixed various visual bugs

  • Fixed a crash when going back to the hub after dying

  • Fixed a visual bug where the recall VFX would play during death animation.

Source

Steam News / 12 June 2026

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