In this update3
Full notes
Full Furyball: Rogue Revenge update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Events
Furyball: Rogue Revenge changes
New :
Added New SFX for Madbull Bossfight
Added New voicelines for training bot
Added various SFX for UI interaction both ingame and in setting screen
Added subtitles for intro cinematic in all languages available
Changes and Improvements :
Updated Intro cinematic
Removed hitstop when the ball hit ennemies while on a rail
Updated visuals in the tutorial
Updated the Heavyball visual in garage
Fixes :
Fixed a bug with the Inflatable module where the trajectory of the ball would be hidden when the ball reached a certain size
Fixed tutorial tooltip localization and added missing tooltips
Fixed a bug where ennemies did not spawn at their intended target
Fixed a bug where enemies could move while spawning
Fixed a bug wherefinishers would not play in correct orientation
Fixed a bug where the whirlwing VFX would be out of synch with Homerunner enemies
Fixed a bug where rewards would sometimes not spawn in certain levels
Fixed a bug where the player could get stuck when spamming inputs during slow motion
Fixed a bug where player could get locked in feedback screen
Fixed a bug where the ball could get stuck when serving against a wall
Fixed a bug where baseball traps, flippers, and spike traps could block enemy projectiles
Fixed a bug where mouse could get out of screen when playing in fullscreen with multiple monitors
Source
Changelog.gg summarizes and formats this update. How we read updates.
