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Steam News29 May 20261mo ago

Furyball Demo Patch#1 (version 0.2.3592)

New : Added New SFX for Madbull Bossfight Added New voicelines for training bot Added various SFX for UI interaction both ingame and in setting screen Added subtitles for intro cinematic in all languages available Chang

In this update3

Full notes

Full Furyball: Rogue Revenge update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes4 additions3 changes1 removal
  • UI and audio
  • Gameplay
  • Fixes
  • Events
addedNew :Added New SFX for Madbull Bossfight
addedNew :Added New voicelines for training bot
addedNew :Added various SFX for UI interaction both ingame and in setting screen
addedNew :Added subtitles for intro cinematic in all languages available
changedChanges and Improvements :Updated Intro cinematic
removedChanges and Improvements :Removed hitstop when the ball hit ennemies while on a rail

Furyball: Rogue Revenge changes

addedAdded New SFX for Madbull Bossfight
addedAdded New voicelines for training bot
addedAdded various SFX for UI interaction both ingame and in setting screen
addedAdded subtitles for intro cinematic in all languages available
changedUpdated Intro cinematic

New :

  • Added New SFX for Madbull Bossfight

  • Added New voicelines for training bot

  • Added various SFX for UI interaction both ingame and in setting screen

  • Added subtitles for intro cinematic in all languages available

Changes and Improvements :

  • Updated Intro cinematic

  • Removed hitstop when the ball hit ennemies while on a rail

  • Updated visuals in the tutorial

  • Updated the Heavyball visual in garage

Fixes :

  • Fixed a bug with the Inflatable module where the trajectory of the ball would be hidden when the ball reached a certain size

  • Fixed tutorial tooltip localization and added missing tooltips

  • Fixed a bug where ennemies did not spawn at their intended target

  • Fixed a bug where enemies could move while spawning

  • Fixed a bug wherefinishers would not play in correct orientation

  • Fixed a bug where the whirlwing VFX would be out of synch with Homerunner enemies

  • Fixed a bug where rewards would sometimes not spawn in certain levels

  • Fixed a bug where the player could get stuck when spamming inputs during slow motion

  • Fixed a bug where player could get locked in feedback screen

  • Fixed a bug where the ball could get stuck when serving against a wall

  • Fixed a bug where baseball traps, flippers, and spike traps could block enemy projectiles

  • Fixed a bug where mouse could get out of screen when playing in fullscreen with multiple monitors

Source

Steam News / 29 May 2026

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