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Steam News9 June 20251y ago

Changes made before the first release

Oh, hey! I'm so excited about uploading and releasing the first release of the game, but first I need to fix some bugs and add some features so I make sure it's fully playable and everyone can enjoy it.

Full notes

Full Furry Fantasy Adult World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions6 changes0 removals
  • Gameplay
  • Maps
  • Security
  • Fixes
  • Store
  • Workshop
addedOh, hey! I'm so excited about uploading and releasing the first release of the game, but first I need to fix some bugs and add some features so I make sure it's fully playable and everyone can enjoy it. I'm doing the best that I can since I'm just a single developer, but it seems it's going well. :)
changedThere are tons of things that changed in the game...
changedAbout the map: I had to put the map together, so now it has a forest, a club, a farm, and a city. After the release of the game, I want to make a lake or beach too.
addedAbout physics: There are some problems yet that I need to fix. I know that I need collision. I think it's the hardest thing in the game . For now, I added jiggle physics only in female bits. The hard thing is collision with other avatars and walls since each avatar needs a physics asset for that, and it will take a long time to make it if so.
changedAbout graphics: The materials are optimized and in the settings menu can be fully customizable so they can run on different computers, from bad to powerful GPUs, but I recommend a powerful one for rendering real fur once the release is done. For the security of the user, it will have a shortcut key to reset everything.
fixedAbout animations: Now they will run smoothly thanks to the "state machine." I just need to fix small bugs, but it seems good to me. There are some features like X-Ray that I will implement once bugs get fixed. After all bugs and features are done, I will add more animations and also at least 5 cuddle animations.

Furry Fantasy Adult World changes

addedOh, hey! I'm so excited about uploading and releasing the first release of the game, but first I need to fix some bugs and add some features so I make sure it's fully playable and everyone can enjoy it. I'm doing the best that I can since I'm just a single developer, but it seems it's going well. :)
changedThere are tons of things that changed in the game...
changedAbout the map: I had to put the map together, so now it has a forest, a club, a farm, and a city. After the release of the game, I want to make a lake or beach too.
addedAbout physics: There are some problems yet that I need to fix. I know that I need collision. I think it's the hardest thing in the game . For now, I added jiggle physics only in female bits. The hard thing is collision with other avatars and walls since each avatar needs a physics asset for that, and it will take a long time to make it if so.
changedAbout graphics: The materials are optimized and in the settings menu can be fully customizable so they can run on different computers, from bad to powerful GPUs, but I recommend a powerful one for rendering real fur once the release is done. For the security of the user, it will have a shortcut key to reset everything.

Oh, hey! I'm so excited about uploading and releasing the first release of the game, but first I need to fix some bugs and add some features so I make sure it's fully playable and everyone can enjoy it. I'm doing the best that I can since I'm just a single developer, but it seems it's going well. :)

There are tons of things that changed in the game...

About the map: I had to put the map together, so now it has a forest, a club, a farm, and a city. After the release of the game, I want to make a lake or beach too.

About physics: There are some problems yet that I need to fix. I know that I need collision. I think it's the hardest thing in the game. For now, I added jiggle physics only in female bits. The hard thing is collision with other avatars and walls since each avatar needs a physics asset for that, and it will take a long time to make it if so.

About graphics: The materials are optimized and in the settings menu can be fully customizable so they can run on different computers, from bad to powerful GPUs, but I recommend a powerful one for rendering real fur once the release is done. For the security of the user, it will have a shortcut key to reset everything.

About animations: Now they will run smoothly thanks to the "state machine." I just need to fix small bugs, but it seems good to me. There are some features like X-Ray that I will implement once bugs get fixed. After all bugs and features are done, I will add more animations and also at least 5 cuddle animations.

About character customization: Each time is now more customizable, and my idea is also that the user can change colors or upload/edit the skin.

About mods: I added a node that will make sure that the mods folder exists in the game so you can add/edit/share JSON files that can be character settings and, in the future, will be animations. I want to have steam workshop in the game for this so everyone can enjoy any mod that any author publishes.

About VR, Steam Deck, and Lovense: Sadly I can't implement it yet. I don't have the hardware to work on it, so I need to first release the game, and then I will check again if I can have the hardware.

About feral players: yes… there is a cave with rugs in the map. :)

I will continue working on this game. I appreciate your support!!

Source

Steam News / 9 June 2025

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