What changed
0 fixes2 additions1 change0 removals
addedThe main innovation of this update was the addition of a cooperative mode for 4 players, as well as opponents controlled by artificial intelligence. So far, cybernetic zombies have been opposed. In the future, we will add new enemies, bosses, as well as new tasks. Here is the complete list of changes. Added: - Cooperative mode - Enemies under AI control - Two new cards, for PVE and PVP - New sounds.
changedImproved by: - Machine Physics - Interface - Sound system
addedNext week you will be able to try the first boss, and a new task system. Stay tuned for updates.
Furious Drivers changes
addedThe main innovation of this update was the addition of a cooperative mode for 4 players, as well as opponents controlled by artificial intelligence. So far, cybernetic zombies have been opposed. In the future, we will add new enemies, bosses, as well as new tasks. Here is the complete list of changes. Added: - Cooperative mode - Enemies under AI control - Two new cards, for PVE and PVP - New sounds.
changedImproved by: - Machine Physics - Interface - Sound system
addedNext week you will be able to try the first boss, and a new task system. Stay tuned for updates.
The main innovation of this update was the addition of a cooperative mode for 4 players, as well as opponents controlled by artificial intelligence. So far, cybernetic zombies have been opposed. In the future, we will add new enemies, bosses, as well as new tasks. Here is the complete list of changes. Added:
- Cooperative mode
- Enemies under AI control
- Two new cards, for PVE and PVP
- New sounds.
Improved by:
- Machine Physics
- Interface
- Sound system
Next week you will be able to try the first boss, and a new task system. Stay tuned for updates.