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Steam News11 March 20263mo ago

Devlog #002 - Repair Systems and Tools

Hey Runners! đź‘‹ Hope you guys are doing well. Today, we will explore a little bit about our repair system and the tools that are necessary to interact with it.

In this update3

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Repeated intro

Hey Runners! đź‘‹

What changed

1 fix2 additions5 changes0 removals
  • Gameplay
  • Fixes
  • Maps
  • Balance
changedToday, we will explore a little bit about our repair system and the tools that are necessary to interact with it. We will also see a little bit of our gadgets and how they can help you during gameplay!
addedAre you new around here? Don’t worry, quick recap:
fixedThe Repair SystemEach of these problems will require specific tools to be fixed, and it's your objective to find them in the city ! Some will even require more than one tool , for example, the tires.
addedThe Repair SystemTo change a tire, you will need a Scissor jack, a toolbox, and, of course, a new tire.
changedThe Repair SystemHowever, finding the tools will not automatically fix the problem; you must bring it back to the van, interact with the broken part, and properly replace it by winning minigames that rely mostly on your response time being fast and reliable, even under pressure!
changedTools, Gadgets, and ConsumablesTools are all items that are needed to fix the van; they are key items that are prioritized when spawning the items in the map. Ex: Tires, Fuses, Battery, Scissor Jack, etc.

Funnel Runners changes

changedToday, we will explore a little bit about our repair system and the tools that are necessary to interact with it. We will also see a little bit of our gadgets and how they can help you during gameplay!
addedAre you new around here? Don’t worry, quick recap:
fixedEach of these problems will require specific tools to be fixed, and it's your objective to find them in the city ! Some will even require more than one tool , for example, the tires.
addedTo change a tire, you will need a Scissor jack, a toolbox, and, of course, a new tire.
changedHowever, finding the tools will not automatically fix the problem; you must bring it back to the van, interact with the broken part, and properly replace it by winning minigames that rely mostly on your response time being fast and reliable, even under pressure!

Hope you guys are doing well.

Today, we will explore a little bit about our repair system and the tools that are necessary to interact with it. We will also see a little bit of our gadgets and how they can help you during gameplay!

Are you new around here? Don’t worry, quick recap:

In Funnel Runners you have ~20 minutes to loot the city, fix the van, and escape before the F5 reaches you. You can do it solo, or with up to 7 friends, creating ultra-coop chaos.

👉 Join here: Funnel Runners Discord

The Repair System

As mentioned before, our game loop revolves around the fact that you and your team need to fix the VAN that broke down, before the end tornado catches up to you guys! The van can break down in many ways: tyres can be flat, fuses blown, fuel empty, oil low, and much more.

Each of these problems will require specific tools to be fixed, and it's your objective to find them in the city! Some will even require more than one tool, for example, the tires.

To change a tire, you will need a Scissor jack, a toolbox, and, of course, a new tire.

However, finding the tools will not automatically fix the problem; you must bring it back to the van, interact with the broken part, and properly replace it by winning minigames that rely mostly on your response time being fast and reliable, even under pressure!

Tools, Gadgets, and Consumables

In the game, we have multiple items, and to make them a little easier to section for us developers, they are divided into 4 main sections: Tools, Gadgets, Collectables, and Consumables.

  • Tools are all items that are needed to fix the van; they are key items that are prioritized when spawning the items in the map. Ex: Tires, Fuses, Battery, Scissor Jack, etc.

  • Gadgets are items that can help the player in some way, but don't directly relate to fixing the van, and are not essential to win the game. Ex: Umbrella, Crowbar, Defibrillator, etc.

  • Consumables are items that players can consume to give them some kind of effect, like healing, a boost in stamina, or velocity. Ex: Health Pills, Bandages, Granola Bar, Energy Drink, etc.

  • Collectables are items related to tasks; usually, they serve no direct utility to gameplay besides task completion and lore exposition. Ex: Newspaper, Secret Documents, VHS Tapes, etc.

These are only some examples, and we have much more in the game, but we don't want to spoil everything!

Before I go…

If you guys want, tell me what you want the next devlog to be about:

  • “Funny moments” devlog with clips/screenshots

  • Obstacle Systems with examples and how they work

  • Van Gadgets and their main uses

And if you’re enjoying the progress so far, wishlisting helps a LOT. 🙏🌪️

Source

Steam News / 11 March 2026

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