Full notes
Full Fumiko! update
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Repeated intro
Hey folks! I am excited about this patch, even if it is a small one. These changes include some tweaks to the camera and some more improvements I felt were necessary or helpful for the gameplay experience.
What changed
- Gameplay
- UI and audio
Camera
The camera will now follow more smoothly, especially on the Y axis. This is both more polished and just feels right.
Idle Animations
I created a complete set of idle animations for Fumiko. I always felt like there was something missing without them. https://www.youtube.com/watch?v=E1bE8jeYNR4
Other improvements
Fumiko now leaves trails of numbers while jumping, helping with depth perception (while also looking really cool) - Tweaked some of the level design for Kronos Gate - Tweaked the pull enemy in the fourth chapter to be smaller and thus less annoying - Fixed some typos - Implemented functionality to translate the game in the future - Performance improvements in Hyperion - Bugfixes Thank you for your interest in the game! Best Regards, Odrez
Source
Changelog.gg summarizes and formats this update. How we read updates.
