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Steam News1 June 20179y ago

v1.1 Patch Notes

Patch Notes from 01/06/2017 General All memory pieces can now be found in the main menu once unlocked A message is now shown on the screen when a new objective is given Completely overhauled menu, giving much easier acc

Full notes

Full Fumiko! update

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What changed

2 fixes21 additions15 changes0 removals
  • Gameplay
  • Store
  • UI and audio
  • Server
  • Maps
addedGeneralAll memory pieces can now be found in the main menu once unlocked
addedGeneralA message is now shown on the screen when a new objective is given
changedGeneralCompletely overhauled menu, giving much easier access to the game's settings
addedGeneralYou can now store and load savegames manually & the game creates backup savegames for key plot moments, giving an easy way to go back and continue exploration
addedGeneralCan now scroll the last text log
changedGameplayImproved drop shadow visibility

Patch Notes from 01/06/2017

General

  • All memory pieces can now be found in the main menu once unlocked

  • A message is now shown on the screen when a new objective is given

  • Completely overhauled menu, giving much easier access to the game's settings

  • You can now store and load savegames manually & the game creates backup savegames for key plot moments, giving an easy way to go back and continue exploration

  • Can now scroll the last text log

Gameplay

  • Improved drop shadow visibility

  • Drop shadow now also goes downwards from fumiko and connects to the lower drop shadown, giving a clearer hint on where to land

  • Increased collider sizes to collect flying orbs by a huge margin

  • Reduced player respawn time to 2 seconds

  • Added new ability: Drop downwards by pressing X or f (a downwards jump with infinite charges)

  • Endless jumping is now introduced earlier in the game

  • Multijump is now introduced earlier in the game

  • Enemies will now reset to their spawn location when the player dies

  • Vastly improved push bots (enemies) visibility

  • Dash now uses the Right Trigger (RT) on gamepads instead of the B button

Levels & Homeworlds

  • Overhauled introduction to the game, adding a new starting area and tutorializing things in a more effective way

  • Improved several jumping puzzles to require less precision jumping

  • Completely overhauled the I.M. Server, removing invisible platforms, adding hints and improving visual structure

  • Added several subtle visual hints to levels to improve direction and distance judging

  • Tweaked the kronos puzzle to require less iterations to solve, increased collider sizes for the well

  • Reduced number of explosions needed to defeat the last boss

  • Added 6 new homeworlds to Hyperion with new dialogues and vistas

  • Added two maps to Hyperion for easier navigation

  • Added large visual hints for maps and points of interest in Hyperion

  • Added two public attractions to Hyperion

Story

  • Reworked story progression in Hyperion, giving a clearer goal to follow and guiding the player to either continue or exit the chapter

  • Added distortion to several places in Hyperion (homeworlds getting corrupted), improving exploration in this chapter of the game

  • Tweaked & rewrote multiple dialogues and story passages

  • Added multiple new dialogues and some new story instances

  • Added and improved several camera pans

Achievements

  • Added a new Steam achievement to Hyperion: Lonely Dancer

Other

  • Moved a memory piece to a different, more logical position

  • Fixed waterfall not being influenced by sound settings in Ariana's homeworld

  • Added new animations to casual humans

  • First Person look can now be used when the camera is zoomed out by a script

  • Can now invert Camera X

  • Fixed accidental text skipping when completing text with Button A or Space

  • Many small bugfixes

  • Many small improvements

  • Dialogue now prevents death in most circumstances

Source

Steam News / 1 June 2017

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