HomeGamesUpdatesPricingMethodology
Steam News21 March 201412y ago

New Alpha 6.107 - Updates to difficulty and voodoo pins!

Hello everyone! We just uploaded a new update with some improvements, new content and some tweaks to the difficulty. Once you finish a quest, you get the option to replay it on “harder” mode.

Full notes

Full Full Mojo Rampage update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! We just uploaded a new update with some improvements, new content and some tweaks to the difficulty.

What changed

0 fixes3 additions3 changes0 removals
  • Gameplay
  • Events
  • Balance
addedHello everyone! We just uploaded a new update with some improvements, new content and some tweaks to the difficulty.
changedOnce you finish a quest, you get the option to replay it on “harder” mode. We have included a few modes that I think are a nice challenge for you. We want to hear your opinions: too easy, too hard?
addedSince we think the new difficulty levels are quite hard, we added a new set of “high tier” pins to the game. There is a level requirement to unlock those pins.
changedPins can’t be unlocked with gold anymore. You have to explore the game to get them as rewards. Pins can be found while killing enemies (low chance), in chests (low chance) or in secrets and reward chests (higher chance).
changedSome reward masks are now given after finishing a quest.
addedHope you like this new update! Would be awesome if you could start over your character to see how do you feel the progression of the character/pins is done. Enjoy! The Voodoo Team :mojito:

Full Mojo Rampage changes

addedHello everyone! We just uploaded a new update with some improvements, new content and some tweaks to the difficulty.
changedOnce you finish a quest, you get the option to replay it on “harder” mode. We have included a few modes that I think are a nice challenge for you. We want to hear your opinions: too easy, too hard?
addedSince we think the new difficulty levels are quite hard, we added a new set of “high tier” pins to the game. There is a level requirement to unlock those pins.
changedPins can’t be unlocked with gold anymore. You have to explore the game to get them as rewards. Pins can be found while killing enemies (low chance), in chests (low chance) or in secrets and reward chests (higher chance).
changedSome reward masks are now given after finishing a quest.
  • Once you finish a quest, you get the option to replay it on “harder” mode. We have included a few modes that I think are a nice challenge for you. We want to hear your opinions: too easy, too hard?

  • Since we think the new difficulty levels are quite hard, we added a new set of “high tier” pins to the game. There is a level requirement to unlock those pins.

  • Pins can’t be unlocked with gold anymore. You have to explore the game to get them as rewards. Pins can be found while killing enemies (low chance), in chests (low chance) or in secrets and reward chests (higher chance).

  • Some reward masks are now given after finishing a quest.

  • Several quality of life tweaks and bugs fixes.

Hope you like this new update! Would be awesome if you could start over your character to see how do you feel the progression of the character/pins is done. Enjoy! The Voodoo Team :mojito:

Source

Steam News / 21 March 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.