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Steam News1 December 20241y ago

THIRDY

The one with the multiplayer * Major Changes The Entire Game Engine FCS has been updated to Unreal Engine 5.

Full notes

Full Fulfillment Center Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes0 removals
  • Gameplay
  • Store
  • Maps
  • Fixes
changedThe one with the multiplayerMajor Changes The Entire Game Engine FCS has been updated to Unreal Engine 5.5
changedThe one with the multiplayerGeneral Changes Steam Integration Stats are now being tracked for achievements and such Online lobbies are being tested. However, they're...interesting. Shipping Players can now request shipping for specific orders WARNING: Requesting shipping is weird if the pallet has multiple orders. Only send multi-shipment orders at the end of the day (auto) or select ALL orders on the same pallet. I.E. Pallet A has orders 1, 3 and 4. Make sure you request shipping for ALL THREE of those order ID's. Nothing will break, you'll just lose product. Changed which alert is shown when not enough money to purchase cart Computer screen no longer flashes every 1000ms (THANK THE TOQUE!) Pallets can now be (un)wrapped Pallets now come from the suppliers wrapped I suggest leaving them wrapped for safety's sake. Or don't Good luck. Ordering multiple products from the store will no longer place them one inside the other New box models More cases per pallet New Pallet models have made their way into the system some how....hmm..strange. Pallets can now have multiple orders tied to them. They can only be assigned to the same customer. WARNING: Requesting shipping is weird if the pallet has multiple orders. Only send multi-shipment orders at the end of the day (auto) or select ALL orders on the same pallet. I.E. Pallet A has orders 1, 3 and 4. Make sure you request shipping for ALL THREE of those order ID's. Nothing will break, you'll just lose product. It's said twice because it's important :) Time no longer stops at the end of the day. It will continue till midnight then stop. As of right now, products won't come in after the end of the day.
addedThe one with the multiplayerMap Changes The Gutter. Working on a new side activity.
fixedThe one with the multiplayerBugs Fixes CURRENTLY UNTRACKED BECAUSE THERE'S A LOT OF THEM PROBABLY. Except this one: Fixed an issue where pallets weren't being loaded from save properly ...and this one: Fixed an issue where loading from the start menu wasn't loading properly

The one with the multiplayer

*

  • Major Changes

    • The Entire Game Engine

    • FCS has been updated to Unreal Engine 5.5

  • General Changes

    • Steam Integration

    • Stats are now being tracked for achievements and such

    • Online lobbies are being tested. However, they're...interesting.

    • Shipping

    • Players can now request shipping for specific orders

    • WARNING: Requesting shipping is weird if the pallet has multiple orders. Only send multi-shipment orders at the end of the day (auto) or select ALL orders on the same pallet. I.E. Pallet A has orders 1, 3 and 4. Make sure you request shipping for ALL THREE of those order ID's. Nothing will break, you'll just lose product.

    • Changed which alert is shown when not enough money to purchase cart

    • Computer screen no longer flashes every 1000ms (THANK THE TOQUE!)

    • Pallets can now be (un)wrapped

    • Pallets now come from the suppliers wrapped

    • I suggest leaving them wrapped for safety's sake. Or don't Good luck.

    • Ordering multiple products from the store will no longer place them one inside the other

    • New box models

    • More cases per pallet

    • New Pallet models have made their way into the system some how....hmm..strange.

    • Pallets can now have multiple orders tied to them. They can only be assigned to the same customer.

    • WARNING: Requesting shipping is weird if the pallet has multiple orders. Only send multi-shipment orders at the end of the day (auto) or select ALL orders on the same pallet. I.E. Pallet A has orders 1, 3 and 4. Make sure you request shipping for ALL THREE of those order ID's. Nothing will break, you'll just lose product. It's said twice because it's important :)

    • Time no longer stops at the end of the day. It will continue till midnight then stop. As of right now, products won't come in after the end of the day.

  • Map Changes

    • The Gutter.

    • Working on a new side activity.

  • Misc. Changes

    • You're cute. But that's not a change.

  • Bugs Fixes

    • CURRENTLY UNTRACKED BECAUSE THERE'S A LOT OF THEM PROBABLY.

    • Except this oneFixed an issue where pallets weren't being loaded from save properly
    • ...and this oneFixed an issue where loading from the start menu wasn't loading properly

*vaguely...

Source

Steam News / 1 December 2024

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