Full notes
Full Fulfillment Center Simulator update
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What changed
- Maps
- Gameplay
Fulfillment Center Simulator changes
Map Changes
You now start in an apartment!
You will now end your day at your bed (OR the PC currently)
A little bit more exploration has been opened up.
(Or a lot if you go to the giant hole in the barriers that we definitely didn't forget to close up)
Buildings/containers are now purchasable.
New Items
Flat Cart
Put a bunch of stuff on here and wheel it around so you don't have to tie up precious pallets and pallet jacks.
Crate Cart
Like the Flat Cart, but is more basket shaped for those large loads of loose things that just need to be contained.
Mission System
Added several steps on the Mission system in the tutorials. - Each new step that's been added has also needed a new logic system built with it. It'll be a process, but we know once the logic is all finished, it'll be MOUNDS easier to create and manage all kinds of missions!
Bugs Fixes
Yes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
