Full notes
Full Fugitive Free Rider update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions0 changes0 removals
- Balance
- Maps
fixed[Control Improvements] Fixed an issue where normal attacks would occasionally fail to register properly after a heavy attack. Improved the animation transition back to the default motion after taking damage.
fixed[Bug Fixes] Fixed an issue where enemies could get stuck at the subway entrance on the map.
Fugitive Free Rider changes
fixed[Control Improvements] Fixed an issue where normal attacks would occasionally fail to register properly after a heavy attack. Improved the animation transition back to the default motion after taking damage.
fixed[Bug Fixes] Fixed an issue where enemies could get stuck at the subway entrance on the map.
[Control Improvements] Fixed an issue where normal attacks would occasionally fail to register properly after a heavy attack. Improved the animation transition back to the default motion after taking damage.
[Bug Fixes] Fixed an issue where enemies could get stuck at the subway entrance on the map.
Source
Changelog.gg summarizes and formats this update. How we read updates.
