Full notes
Full Fruit Ninja VR 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Maps
- Events
- UI and audio
- Fixes
New Weapon
Added the new crossbow weapon
Added one collectable crossbow skin (more on the way!)
Added crossbows to the dojo
Added a new armory tab for crossbows
Added crossbow spawners around the world
New Area
Added a new crossbow area that branches off the archery path
Added new golden fruit to find within the area
Added the new area and teleport location to the map
New Game Modes
Added three new crossbow game modes to the new area:
Wave Master
Chaos Mode
Perfect Form
Added new leaderboards for each game mode
Added new missions and achievements for each game mode
Challenge Leaderboard Improvements
Added a new screen to the end of all blade/bow challenge levels that will display the Top 50 scores of that level
Added an animated sequence for any new scores that progress into the Top 50
General
Reworked the tutorial to allow new players access to the new crossbow area without needing to select the archery path
Reworked the inventory display on the Ninja Scroll’s home panel
Replaced armory tab names with relevant sprites
Rebalanced ambient audio around the entire game
Rebalanced audio during gameplay
Bug Fixes
Fixed a critical issue where fruit could sometimes fall under the map and could cause games to last indefinitely
Fixed an issue that reset the movement setting for players that use Smooth locomotion whenever they entered the Social Hub
Fixed an issue where slicing a bomb in Classic would cause a 0 to appear
Fixed an issue that caused Z-fighting on the Ninja Scroll while in the Dojo
Source
Changelog.gg summarizes and formats this update. How we read updates.
