Full notes
Full Frozenheim update
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What changed
- Gameplay
- UI and audio
Northfolk, A new patch has been released!
Patch 1.4.10.3
Quality Of Life [QOL] Resource Quantity is displayed in utility view on widgets [QOL] Continuous Building is enabled by default [QOL] Remove Quit Button from End Game Screen
Bug Fixes UI/UX [Bug] Fix for UI not updating properly after unlocking new building [Bug] UI updates property after building removal [Bug] Fixes for tooltips display [Bug] Fix for some notification not working after load [Bug] Fix for enemy appeared notifications on other players[MP] Gameplay Logic / Behavior [Bug] Reworked selection system [Bug] Fix for units not researching and behavior issues [Bug] Fix for Mobilization perk not refreshing properly [Bug] Fixes for placing multiple buildings continuously [Bug] Fix for palisade placement in free building mode in [MP] Campaign-Specific [Bug] Fixes for Muskox not spawning in some cases in Kairve Campaign [Bug] Fixes for villagers count in Sigrid 3rd Campaign Recruitment / Combat [Bug] Fix issues with siege machines recruitment in some cases Multiplayer (MP) [Bug] Fix for palisade placement in free building mode in [MP] [Bug] Fix for enemy appeared notifications [MP] [Bug] Fix for matchmaking errors after host left the game [MP]
Yours truly, Paranoid Interactive
Source
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