Full notes
Full Frozen Cortex update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Gameplay
This is a small update to the game which adds support for game controllers. Currently the game only supports the Xbox 360 controller (and 3rd party compatible controllers) on Windows but on OS X and Linux it supports a wide variety of controllers including the PS3 and PS4 ones.
Controls
Xbox Style Game Controllers
Left Stick: Moves the cursor
Right Stick: (Iin-game) Moves the camera around
Triggers: (in-game) Zooms the camera in and out
A Button: Left mouse click/(in-game) places a waypoint
B Button: (in-game) Delete waypoint
X Button: (in-game) Rewind to start of turn
Y Button: (in-game) Play preview
Bumpers: (in-game) Switch between players
Start Button: (in-game) Prime turn
Dpad Up/Down: (in-game) Switch between waypoints
Dpad Left/Right: (in-game) Add/remove time from waypoint
PlayStation Style Game Controllers
Left Stick: Moves the cursor
Right Stick: (Iin-game) Moves the camera around
R2/L2 Buttons: (in-game) Zooms the camera in and out
✖ Button: Left mouse click/(in-game) places a waypoint
◯ Button: (in-game) Delete waypoint
◼ Button: (in-game) Rewind to start of turn
▲ Button: (in-game) Play preview
R1/L1 buttons: (in-game) Switch between players
Start/Options Button: (in-game) Prime turn
Dpad Up/Down: (in-game) Switch between waypoints
Dpad Left/Right: (in-game) Add/remove time from waypoint
Source
Changelog.gg summarizes and formats this update. How we read updates.
