In this update2
Full notes
Full Frostrain 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Performance
- UI and audio
- Gameplay
- Store
- Events
Frostrain 2 changes
Balance
Gold
Forbidden Enhancement: 50% chance to increase final Happiness production by 10% → 70% chance to increase final Happiness production by 7%.
Frost
- DoubtEconomic Stability -0.6/day → Removed.
Social Collapse: Economic Stability -1.6/day, Political Stability -1.2/day, Military Stability -1.2/day → Economic Stability -2/day, Political Stability -1/day, Military Stability -1/day.
Gameplay
The following language is now officially supported! We would once again like to take this opportunity to thank Mustafa for his hard work on the translation.
Turkish
The following features have been added:
Customizable key bindings
Auto pause when a Decision is completed
Skip the Drone Supply animation
A wider variety of resolutions is now supported. The currently supported aspect ratios are:
16:9
16:10
4:3
24:9
32:9
Has it been frustrating to hear that Maxwell’s Demon could be stacked infinitely, only to discover that it stopped at 10 stacks? It can now truly be stacked… “infinitely”!… Probably.
The number of Purple Coins awarded at the end of a game has been adjusted. You will now receive more coins for winning a game (30 → 70) and for each day survived (2 → 3), while the number of coins awarded for optional objectives has generally been reduced slightly (10 → 5). Shop prices will also increase by approximately 8%. However, since the overall coin income has increased substantially, we expect meta-progression to become much smoother. We will continue monitoring how these changes affect the player experience and make further adjustments based on your feedback, so please let us know what you think!
The Collection UI has been revamped! Take a look at the much more “polished” Collection!
Five new common events have been added:
Suppressing Backlash
Intelligence-Boosting Pills
A Deal with the Devil
The Last Flame
The Devil’s Die
While the game is paused, the bell urging you to select the next route will no longer ring. It will begin ringing again once the game is resumed.
Small portraits of the Conductor will now reflect the currently equipped skin. This applies to:
The small badge displayed during story events
The most recently saved game displayed on the title screen
A pillar-of-light effect has been added to the Train Cart enhancement animation.
Bug Fixes
Fixed an issue where the landmark “Nessie?” did not actually grant an Artifact.
Fixed an issue where incorrect option text was displayed during the “Forgotten Carriage” event.
Source
Changelog.gg summarizes and formats this update. How we read updates.
