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Steam News10 October 202510mo ago

New Language Support!

Next Fest is just around the corner! In this update, we’ve added new languages, fixed minor bugs, and improved various quality-of-life features. Shall we take a look?

Full notes

Full Frostrain 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions4 changes0 removals
  • UI and audio
  • Balance
  • Compatibility
  • Gameplay
  • Fixes
fixedNext Fest is just around the corner! In this update, we’ve added new languages, fixed minor bugs, and improved various quality-of-life features. Shall we take a look?
changedBalanceThe recent adjustment to the Shadow Merchants’ Guild appears to have been successful. However, if you take an extreme number of product restocks early on, the restock count stacks up too much in the late game, so we’re adjusting this. The initial value for Shadow Merchants’ Guild product restocks is being increased, and the coefficient that scales with time is being decreased. With this change, around the 30-day mark, earlier costs will be a bit higher than before, while later costs will be a bit cheaper.
changedBalanceThe coefficient for passenger dissatisfaction that increases over time has been adjusted. We’ve tuned it so the pacing can feel more “dramatic.” Hopefully this makes the game more fun—please keep the feedback coming!
changedBalanceContaminated Areas in the early sections have been weakened and will appear less frequently, so more Conductors can wander the world for longer.
addedGameplayThe display has been updated so you can now see the maximum passenger capacity when passengers enter.
addedGameplayNew languages have been added! Japanese Greek German (beta) Simplified Chinese (beta)

Frostrain 2 changes

fixedNext Fest is just around the corner! In this update, we’ve added new languages, fixed minor bugs, and improved various quality-of-life features. Shall we take a look?
changedThe recent adjustment to the Shadow Merchants’ Guild appears to have been successful. However, if you take an extreme number of product restocks early on, the restock count stacks up too much in the late game, so we’re adjusting this. The initial value for Shadow Merchants’ Guild product restocks is being increased, and the coefficient that scales with time is being decreased. With this change, around the 30-day mark, earlier costs will be a bit higher than before, while later costs will be a bit cheaper.
changedThe coefficient for passenger dissatisfaction that increases over time has been adjusted. We’ve tuned it so the pacing can feel more “dramatic.” Hopefully this makes the game more fun—please keep the feedback coming!
changedContaminated Areas in the early sections have been weakened and will appear less frequently, so more Conductors can wander the world for longer.
addedThe display has been updated so you can now see the maximum passenger capacity when passengers enter.

Next Fest is just around the corner! In this update, we’ve added new languages, fixed minor bugs, and improved various quality-of-life features. Shall we take a look?

Balance

  • The recent adjustment to the Shadow Merchants’ Guild appears to have been successful. However, if you take an extreme number of product restocks early on, the restock count stacks up too much in the late game, so we’re adjusting this.

    • The initial value for Shadow Merchants’ Guild product restocks is being increased, and the coefficient that scales with time is being decreased. With this change, around the 30-day mark, earlier costs will be a bit higher than before, while later costs will be a bit cheaper.

  • The coefficient for passenger dissatisfaction that increases over time has been adjusted. We’ve tuned it so the pacing can feel more “dramatic.” Hopefully this makes the game more fun—please keep the feedback coming!

  • Contaminated Areas in the early sections have been weakened and will appear less frequently, so more Conductors can wander the world for longer.

Gameplay

  • The display has been updated so you can now see the maximum passenger capacity when passengers enter.

  • New languages have been added!

    • Japanese

    • Greek

    • German (beta)

    • Simplified Chinese (beta)

  • When train space is insufficient, a clearer message now prompts you to free up space.

  • You can now move the camera with WASD or the arrow keys.

Bug Fixes

  • Fixed a bug where passengers could sometimes board the Engine due to the Compulsory Child Labor artifact (Timmy…?).

  • Fixed an issue where the Longest Train Record artifact could sometimes load with an incorrect value.

  • Fixed an issue where train tooltips would sometimes fail to appear.

Source

Steam News / 10 October 2025

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