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Steam News23 March 20206y ago

Update 1.3: New Weapons, New Levels, New Enemies, NewGame+. Now Live.

Update 1.3 for Frontline Zed is now available: New Features: ZiGen Science Facility and Branching Campaign - take a detour through Georgetown and travel through the ZiGen Science Facility, split across two new maps.

Full notes

Full Frontline Zed update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes13 additions7 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
  • Fixes
  • Performance
addedUpdate 1.3 for Frontline Zed is now available:
addedNew Features:
addedZiGen Science Facility and Branching Campaign - take a detour through Georgetown and travel through the ZiGen Science Facility, split across two new maps. Collect two unique new weapons, and fight against infected HAZMAT and Scientist zombies.
addedSPAS-15 - This new shotgun reloads and shoots fast, but at the cost of slightly lower damage. Find the SPAS-15 on ZiGen East.
addedVector - Find the new Vector weapon in ZiGen West. The Vector packs a 3 round burst and good accuracy, though slightly lower per-shot damage compared to the UZI and UMP.
addedNewGame+ - Unlock this new mode after finishing the original campaign. Rapidly unlock powerful weapons, and fight against an even bigger and stronger horde. Includes an early access preview of two of the new weapons coming in Update 1.4 - see if you can find them!

Frontline Zed changes

addedUpdate 1.3 for Frontline Zed is now available:
addedNew Features:
addedZiGen Science Facility and Branching Campaign - take a detour through Georgetown and travel through the ZiGen Science Facility, split across two new maps. Collect two unique new weapons, and fight against infected HAZMAT and Scientist zombies.
addedSPAS-15 - This new shotgun reloads and shoots fast, but at the cost of slightly lower damage. Find the SPAS-15 on ZiGen East.
addedVector - Find the new Vector weapon in ZiGen West. The Vector packs a 3 round burst and good accuracy, though slightly lower per-shot damage compared to the UZI and UMP.

Update 1.3 for Frontline Zed is now available:

New Features:

  • ZiGen Science Facility and Branching Campaign - take a detour through Georgetown and travel through the ZiGen Science Facility, split across two new maps. Collect two unique new weapons, and fight against infected HAZMAT and Scientist zombies.

  • SPAS-15 - This new shotgun reloads and shoots fast, but at the cost of slightly lower damage. Find the SPAS-15 on ZiGen East.

  • Vector - Find the new Vector weapon in ZiGen West. The Vector packs a 3 round burst and good accuracy, though slightly lower per-shot damage compared to the UZI and UMP.

  • NewGame+ - Unlock this new mode after finishing the original campaign. Rapidly unlock powerful weapons, and fight against an even bigger and stronger horde. Includes an early access preview of two of the new weapons coming in Update 1.4 - see if you can find them!

  • New Visual FX - stray bullets will now strike and impact metal, concrete, rubber, glass, and wood surfaces.

Additional New Features:

  • New Achievement: Complete NewGame+

  • New Achievement: Survive ZiGen Labs

  • New Achievement: Shoot or Explode a Zombie over the railing on ZiGen East

  • The player is now prompted to reduce difficulty if they die multiple times on the same level.

  • Added a third weapon rack to accomodate the new and future weapons.

  • The game will be slightly easier if the player has 1 survivor or less, to minimise death looping.

  • Can turn Zombie ragdoll shadows on or off in the Options menu (defaults to off).

Bug Fixes:

  • Fixed barrel selection UI not showing on 21:9 monitors

  • Fixed barrels not appearing when selected for a second night after being destroyed on the first night

  • Fixed missing characters for some languages (like French).

Optimisation:

  • Reduced game build size by about 2GB by optimising UI and Barricade textures

  • Reduced hitches and improved performance by replacing the custom (Alembic) barricade system with a standard rigged and animated barricade.

  • Optimisations to various levels to reduce some unnecessary polygons from background objects.

  • Disabled muzzle flash shadows to improve performance. Will be re-added to 'high' quality mode in a future update.

Given the changes to the campaign, you will need to start a New Game - this Update is not save game compatible.

If you experience any bugs or need assistance with the game, please let me know on Discord or the Steam Discussion Forum. I'll be standing by to issue a patch in a few days to correct any bugs and make balance tweaks based on suggestions.

If you're an established content creator, media keys are available via Woovit.

Please restart your Steam client to receive the update.

Patch 1.31:

  • Reduced weapon switching time for all weapons by 1.5 seconds.

  • Fixed Dangerous Work Environment Achievement.

  • Fixed Can't Touch This Achievement.

  • Fixed bug which reduced difficulty for Coop mode, which was only meant to apply in Single Player when the player had 1 or no survivors.

  • Increased zombie health by 15% in coop mode.

Source

Steam News / 23 March 2020

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