Full notes
Full Frontline Logistics: Isarian Warfare update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
Frontline Logistics: Isarian Warfare changes
Fixed an issue where engineering squads could trigger mines they had deployed themselves.
Fixed an issue where logistics squads would not perform transport tasks due to certain causes.
After repairing disabled vehicles, logistics squads will return to their current tasks.
Fixed some incorrect pathfinding data loaded when loading save files.
Added a detection mechanism to prevent logistics squads from getting stuck and not working for unknown reasons.
Reduced the trigger chance when directly commanding engineering squads to perform demining.
Fixed data errors present in engineering points after loading.
Fixed an issue where facility work squads inside trenches would leave facilities during rest periods.
Added an automatic save file backup mechanism to prevent accidental data loss.
Fixed an issue where logistics squads would always report being unable to find their destination.
Source
Changelog.gg summarizes and formats this update. How we read updates.
