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Steam News12 February 20251y ago

2025 & Onward

Transitioned all levels to be randomly procedural generated at runtime, dedicated servers can override and set custom map seed for generation also various settings like number of active objectives, cap times, points, re

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Full Frontline Grunt update

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What changed

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  • Server
addedTransitioned all levels to be randomly procedural generated at runtime, dedicated servers can override and set custom map seed for generation also various settings like number of active objectives, cap times, points, rewards and so on, helicopters that can deploy teleporters for fobs were added for both teams. New Random Conquest levels City Maze and Desert Mice were also added.

Frontline Grunt changes

addedTransitioned all levels to be randomly procedural generated at runtime, dedicated servers can override and set custom map seed for generation also various settings like number of active objectives, cap times, points, rewards and so on, helicopters that can deploy teleporters for fobs were added for both teams. New Random Conquest levels City Maze and Desert Mice were also added.

Transitioned all levels to be randomly procedural generated at runtime, dedicated servers can override and set custom map seed for generation also various settings like number of active objectives, cap times, points, rewards and so on, helicopters that can deploy teleporters for fobs were added for both teams. New Random Conquest levels City Maze and Desert Mice were also added.

Source

Steam News / 12 February 2025

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