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Steam News13 November 20257mo ago

v1.0.32

HEY FRIENDS! 🌟 Skirmish MODE is finally here (Beta) **What you can do now:** Fight head-to-head against ANY country! USA vs USA, UK vs URSS, or mix it up however you like for endless fun.

Full notes

Full Frontline: Assault Corps WW2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition9 changes0 removals
  • Compatibility
  • Gameplay
  • Maps
  • Balance
  • UI and audio
changedSkirmish MODE is finally here (Beta)
changed5 Difficulty levels: Recruit, Corporal, Sergeant, Lieutenant, all the way to Captain. These tweak how the AI moves, attacks, strategizes, and spends resources.
changed*Loadout Mode**: Pick your year from 1939-1945 to set the battlefield.
added*New Combat Modifiers**: Tracked, Stunned, On Fire, Engine Damage, Turret Damage. They take turns to fix and mess with your units' groove.
changed*AOE Damage**: Watch chain explosions when units go boom – satisfying chaos!
changed*LOS Limits for Buildings**: No more shooting through walls – fair play!

Frontline: Assault Corps WW2 changes

changedSkirmish MODE is finally here (Beta)
changed5 Difficulty levels: Recruit, Corporal, Sergeant, Lieutenant, all the way to Captain. These tweak how the AI moves, attacks, strategizes, and spends resources.
changed*Loadout Mode**: Pick your year from 1939-1945 to set the battlefield.
added*New Combat Modifiers**: Tracked, Stunned, On Fire, Engine Damage, Turret Damage. They take turns to fix and mess with your units' groove.
changed*AOE Damage**: Watch chain explosions when units go boom – satisfying chaos!

HEY FRIENDS! 🌟

Skirmish MODE is finally here (Beta)

**What you can do now:**

  • Fight head-to-head against ANY country! USA vs USA, UK vs URSS, or mix it up however you like for endless fun.

  • 5 Difficulty levels: Recruit, Corporal, Sergeant, Lieutenant, all the way to Captain. These tweak how the AI moves, attacks, strategizes, and spends resources.

  • **Loadout Mode**: Pick your year from 1939-1945 to set the battlefield.

  • **Resources Mode**: Low, Med, or High – your call!

  • **Deployment**: Auto for quick starts, or Manual if you wanna get tactical.

  • **Score to WIN**: Set how many Victory Points you need to claim victory.

**Fresh Features Dropping In:**

  • **Assault Zones**: Battle for zone control in Skirmish – hold it each turn for +10 Control Points. Super intense!

  • **New Combat Modifiers**: Tracked, Stunned, On Fire, Engine Damage, Turret Damage. They take turns to fix and mess with your units' groove.

  • **AOE Damage**: Watch chain explosions when units go boom – satisfying chaos!

  • **Smarter AI**: Thinks deeper and gets more aggressive based on difficulty.

  • **Unit Deployment by Year**: Jump to 1945 for the full arsenal.

  • **LOS Limits for Buildings**: No more shooting through walls – fair play!

  • **Chronological Recruitment**: Some units need a few turns to unlock (yellow marker + handy UI popup).

  • **UI Polish & Damage Overhauls**: Looks and feels way smoother.

  • **Bug Squashes & Tweaks**: Everything's running buttery now.

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Thanks for hanging in there, friends! Drop your thoughts, feedback, or wild ideas below – I'm all ears and ready to tweak based on your feedback.

Right now, we've got 10 maps in Skirmish, but I'm aiming for 20-30 more depending on how much you dig it.

Cheers! 🍻

Ionut

Source

Steam News / 13 November 2025

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