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Steam News25 October 20258mo ago

Update to Version 1.4.102525

THIS IS A WINDOWS UPDATE ONLY. I am still working on the Linux version. It's taking longer than I expect but progress is still on going. Fixed a bug in Mission 8 that could cause enemies to not target the mission area.

Full notes

Full Frontiers Reach update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions3 changes0 removals
  • Compatibility
  • Fixes
  • Gameplay
changedI am still working on the Linux version. It's taking longer than I expect but progress is still on going.
fixedFixed a bug in Mission 8 that could cause enemies to not target the mission area.
fixedFixed a bug in Mission 6 that could cause the fuel rods to spawn in the wrong spot.
fixedFixed a bug that could cause enemies to lose track on the player after the player died despite being configured to not lose track on the player **(Still testing this!!)**
fixedFixed a bug in the Mission 16 script that could break the mission and stop players from progressing.
changedReduced the cost of all modules, fighters, and weapons by half.

Frontiers Reach changes

changedI am still working on the Linux version. It's taking longer than I expect but progress is still on going.
fixedFixed a bug in Mission 8 that could cause enemies to not target the mission area.
fixedFixed a bug in Mission 6 that could cause the fuel rods to spawn in the wrong spot.
fixedFixed a bug that could cause enemies to lose track on the player after the player died despite being configured to not lose track on the player **(Still testing this!!)**
fixedFixed a bug in the Mission 16 script that could break the mission and stop players from progressing.

THIS IS A WINDOWS UPDATE ONLY.

I am still working on the Linux version. It's taking longer than I expect but progress is still on going.

  • Fixed a bug in Mission 8 that could cause enemies to not target the mission area.

  • Fixed a bug in Mission 6 that could cause the fuel rods to spawn in the wrong spot.

  • Fixed a bug that could cause enemies to lose track on the player after the player died despite being configured to not lose track on the player **(Still testing this!!)**

  • Fixed a bug in the Mission 16 script that could break the mission and stop players from progressing.

  • Reduced the cost of all modules, fighters, and weapons by half.

  • Potential fix for a crash that could make the game unplayable on some systems. crashing on startup.

  • Fixed a bug that could cause spawns to not appear in the right spots on the Hoban's Run Mission.

  • Fixed a bug in Mission 6 that cause enemies spawned at the Depot to retarget to an environment path on spawn.

Source

Steam News / 25 October 2025

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