Full notes
Full Frontier Pilot Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Pilots, A new update was released. Thank you all for the support, ideas, and help with development.
What changed
- Gameplay
- Performance
- UI and audio
- Maps
- Fixes
At this time we were focused on the optimization, hud HUD components, and lightning. The main problem with freezing was the moment of the game save. Right now the game will save the progress only in the hangar, trading zone, and landing.
Another request from the players was advanced setups of the hud.
Also, we've made a new trailer, updated steam page (draft), and early access information. (please follow the link and rate the trailer)
Oh, now you can open a map during the flight.
HUD improvement:
dynamic pitch scale,
projection of the axis and direction of movement,
lane approach markers for airplane mode,
metric / imperial units,
display of wind on the radar,
the ability to open a map in flight,
configurable reduced HUD mode,
additional display of altitude next to the landing camera
Savings:
Saving the game (exiting the trade, hangar, exiting the game),
Displayed message,
confirmation of leaving the game in an unsafe location
Other:
redesigned display of winds
new weather has been added in the northern part
Floating base - mesh and texture fixes
Animation controllers edits
New upgrade icons - added
New loading screen art - added
General effect edits and optimizations
Setting up ship / base lights - added
Add. flying ships + Alien ship (flying and crashed) and their effects / animations
Colliders / effects / animations for new buildings - added
Base lighting - added
Runway lights - added
canyon optimization
achievements - added
General bugs - fixed
Source
Changelog.gg summarizes and formats this update. How we read updates.
