Full notes
Full Frontier Legends update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
- Store
We’ve rolled out a new update to the demo addressing optimization when it comes to mobs spawning in.
Fixes
Fixed animals spawning excessively and not despawning correctly
Fixed infinite item duplication when transferring a full stack to the action bar
Fixed issues with chickens and egg spawning
Fixed coops not retaining chicken counts after saving and loading
Fixed being unable to close your inventory after death
Fixed UI issues when adjusting building height
Fixed infinite water usage with water buckets
Fixed workers damaging and killing each other when chopping the same tree
Fixed players getting stuck when placing workstations due to spawn height
Fixed items that decaying from the action bar will now go into your inventory
Fixed worker states not updating while inside hut inventory menus
Improvements
Improved lighting with smoother transitions between day and night
Added
Added camp spawn system — players can now spawn at a camp, acting as an early-game bed before owning a house
Source
Changelog.gg summarizes and formats this update. Original post from Steam News. How we read updates.
