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Steam News26 May 20197y ago

Update #6 released

Hello everyone, The waiting is over, the new update is here, thanks for your patience! Implementing modding required a lot of changes under the hood, and it took a long time to get all parts of it working.

Full notes

Full From Village to Empire update

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Repeated intro

Hello everyone, The waiting is over, the new update is here, thanks for your patience! Implementing modding required a lot of changes under the hood, and it took a long time to get all parts of it working. The Steam workshop is now also enabled for browsing and subscribing to mods. A sidenote for modders, please take a look at the documentation, there are some changes regarding mod file naming, and a new section about uploading mods to the Steam Workshop. As usual, please report bugs in the Steam Forums or on the support channel. I can't wait to see what the community creates! Have fun playing! -- Changes in Build 20190519 24a060: - Added modding support! - Fixed a bug where AIs would start as nations already taken by players - Using two colors for nation borders etc. - Fixed decreasing a city's population when it's conquered - Remove flying units when a city is conquered - Improved rendering - Stronger highlight for hovered and focused GUI widgets - Lots of changes and fixes under the hood

What changed

1 fix0 additions0 changes0 removals
  • Workshop
fixedHello everyone, The waiting is over, the new update is here, thanks for your patience! Implementing modding required a lot of changes under the hood, and it took a long time to get all parts of it working. The Steam workshop is now also enabled for browsing and subscribing to mods. A sidenote for modders, please take a look at the documentation, there are some changes regarding mod file naming, and a new section about uploading mods to the Steam Workshop. As usual, please report bugs in the Steam Forums or on the support channel. I can't wait to see what the community creates! Have fun playing! -- Changes in Build 20190519 24a060: - Added modding support! - Fixed a bug where AIs would start as nations already taken by players - Using two colors for nation borders etc. - Fixed decreasing a city's population when it's conquered - Remove flying units when a city is conquered - Improved rendering - Stronger highlight for hovered and focused GUI widgets - Lots of changes and fixes under the hood

From Village to Empire changes

fixedHello everyone, The waiting is over, the new update is here, thanks for your patience! Implementing modding required a lot of changes under the hood, and it took a long time to get all parts of it working. The Steam workshop is now also enabled for browsing and subscribing to mods. A sidenote for modders, please take a look at the documentation, there are some changes regarding mod file naming, and a new section about uploading mods to the Steam Workshop. As usual, please report bugs in the Steam Forums or on the support channel. I can't wait to see what the community creates! Have fun playing! -- Changes in Build 20190519 24a060: - Added modding support! - Fixed a bug where AIs would start as nations already taken by players - Using two colors for nation borders etc. - Fixed decreasing a city's population when it's conquered - Remove flying units when a city is conquered - Improved rendering - Stronger highlight for hovered and focused GUI widgets - Lots of changes and fixes under the hood

Source

Steam News / 26 May 2019

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