Full notes
Full FROM THE GROUND update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Balance
FROM THE GROUND changes
0.1.2 Update
We have made some fixes for certain bugs as well as added some features.
You can find the list of changes below :
GENERAL
It's now possible to launch Team Deathmatch Gamemap on THE PLANTATION, in custom sessions.
MAPS
Tutorial update to avoid skipping steps.
Level layout modifications to break line of sight on spawns (Prevents spawnpeeking).
PROGRAMMATION
Audio now loads properly on startup, and refreshes the UI accordingly.
Additional effects upon taking damage.
Players now invincible for a short duration when they respawn. Should help with spawnkilling / Spawnpeeking.
Session settings now persist through games.
Boosted slide was not working after the 1st use, it now works during the whole game.
Improved spawning algorithm.
Source
Changelog.gg summarizes and formats this update. How we read updates.
