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Steam News27 July 20261mo ago

Update July 27 - version 1.4

Several bugfixes Fixed a visual bug with the hopping animation of Juniors, Seniors, Bloaters and Exploiters Fixed a bug in Level 10 where Enhanced HUD showed icons where they shouldn't be Fixed a bug in Level 10 where b

Full notes

Full Frogrammer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions2 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
  • Performance
fixedFixed a visual bug with the hopping animation of Juniors, Seniors, Bloaters and Exploiters
fixedFixed a bug in Level 10 where Enhanced HUD showed icons where they shouldn't be
fixedFixed a bug in Level 10 where bugs weren't getting the synergies they should
changedDecreased difficulty of Level 10 slightly to compensate
changedImproved performance of Contractor's and Firewaller's bombs. Frame rate should be more stable when there's many of these units.
fixedFixed a few bugs related to units not being able to find/reach their targets

Frogrammer changes

fixedFixed a visual bug with the hopping animation of Juniors, Seniors, Bloaters and Exploiters
fixedFixed a bug in Level 10 where Enhanced HUD showed icons where they shouldn't be
fixedFixed a bug in Level 10 where bugs weren't getting the synergies they should
changedDecreased difficulty of Level 10 slightly to compensate
changedImproved performance of Contractor's and Firewaller's bombs. Frame rate should be more stable when there's many of these units.

Several bugfixes

  • Fixed a visual bug with the hopping animation of Juniors, Seniors, Bloaters and Exploiters

  • Fixed a bug in Level 10 where Enhanced HUD showed icons where they shouldn't be

  • Fixed a bug in Level 10 where bugs weren't getting the synergies they should

  • Decreased difficulty of Level 10 slightly to compensate

  • Improved performance of Contractor's and Firewaller's bombs. Frame rate should be more stable when there's many of these units.

  • Fixed a few bugs related to units not being able to find/reach their targets

  • Fixed the wrong sound being played when synergies were activated

  • Fixed synergy achievements not being properly counted/awarded

Source

Steam News / 27 July 2026

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