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Steam News21 July 20232y ago

๐Ÿ—ก๏ธ๐Ÿธ๐Ÿ›น Froggy's Battle 1.0.1 update ๐Ÿ‘ฉโ€๐Ÿ”ง

Thank you so much everyone for your support! Here is a small update with mostly quality of life and balancing changes ๐Ÿ’– Changes - Sprite ordering: I reworked the layering system so that important things are not hidden

In this update3

Full notes

Full Froggy's Battle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedChangesSprite ordering: I reworked the layering system so that important things are not hidden behind other images. "WTF I didn't see that CanonBoi behind the boss" is not a valid excuse for your failed run anymore! - You can now play with the gamepad stick. - New tips! I hope you like them! - Back hand equipments now state in their texts that they will attack behind Froggy - Spiky hat has less hitstun
addedBalancingYou now have more base chance to find rare upgrades in hard mode. Should lead to less unwinable runs! - Removed some CanonBois from wave 14 of hard mode (wth did I think when I put so much in here) - JumpyBoi's hitbox starts to be active a bit later
fixedBugs and fixesFix typo on spear - Fix tiny bugs on controls that could make the game a bit laggy if you went back to main menu during a tutorial or when the upgrade pannel was opened - Fix bug on upgrade that could lead to no selectable cards: not only this should not happen anymore, but if it does you can quit the upgrade screen and continue your run so it's not game breaking anymore

Froggy's Battle changes

addedSprite ordering: I reworked the layering system so that important things are not hidden behind other images. "WTF I didn't see that CanonBoi behind the boss" is not a valid excuse for your failed run anymore! - You can now play with the gamepad stick. - New tips! I hope you like them! - Back hand equipments now state in their texts that they will attack behind Froggy - Spiky hat has less hitstun
addedYou now have more base chance to find rare upgrades in hard mode. Should lead to less unwinable runs! - Removed some CanonBois from wave 14 of hard mode (wth did I think when I put so much in here) - JumpyBoi's hitbox starts to be active a bit later
fixedFix typo on spear - Fix tiny bugs on controls that could make the game a bit laggy if you went back to main menu during a tutorial or when the upgrade pannel was opened - Fix bug on upgrade that could lead to no selectable cards: not only this should not happen anymore, but if it does you can quit the upgrade screen and continue your run so it's not game breaking anymore

Thank you so much everyone for your support! Here is a small update with mostly quality of life and balancing changes ๐Ÿ’–

Changes

- Sprite ordering: I reworked the layering system so that important things are not hidden behind other images. "WTF I didn't see that CanonBoi behind the boss" is not a valid excuse for your failed run anymore! - You can now play with the gamepad stick. - New tips! I hope you like them! - Back hand equipments now state in their texts that they will attack behind Froggy - Spiky hat has less hitstun

Balancing

- You now have more base chance to find rare upgrades in hard mode. Should lead to less unwinable runs! - Removed some CanonBois from wave 14 of hard mode (wth did I think when I put so much in here) - JumpyBoi's hitbox starts to be active a bit later

Bugs and fixes

- Fix typo on spear - Fix tiny bugs on controls that could make the game a bit laggy if you went back to main menu during a tutorial or when the upgrade pannel was opened - Fix bug on upgrade that could lead to no selectable cards: not only this should not happen anymore, but if it does you can quit the upgrade screen and continue your run so it's not game breaking anymore

Source

Steam News / 21 July 2023

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