Full notes
Full Froggo's Adventure: Verdant Venture update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Froggo's Adventure: Verdant Venture changes
This patch should address the following issues:
In the fourth level (the water level), if you hit the item block with the trigger first and hit the checkpoint afterwards, respawning at that checkpoint would result in a soft lock due to the trigger no longer being available.
Some objects on screen "vibrates" ever so slightly by a sub-pixel when the camera is moving. This is due to the on screen coordinate being calculated using int() instead of round() like the tile map and every other objects.
Two tiles in the overworld has been assigned the wrong collision type.
Source
Changelog.gg summarizes and formats this update. How we read updates.
