Full notes
Full Frog Knight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
We’re excited to announce that the official Frog Knight demo is now available on Steam!
It’s the first time players can jump into the cursed vertical pit and experience the core movement and bounce mechanics that define the game.
What’s Included in This Demo
This early slice of the game is designed to showcase the heart of Frog Knight:
A curated section of the giant vertical world
All core movement and bounce mechanics
Early-game challenges focused on timing, control, and precision
The starting abilities plus one upgrade
A first look at the game’s difficulty curve and progression
Our goal with this demo is simple: Every jump matters. Every fall hurts. Every climb feels earned.
What to Expect in the Full Version
This demo is just the beginning. The complete game will feature:
New interconnected regions of the vertical world
Additional mobility abilities
Shortcuts, secrets, and alternate routes
New hazards, enemies, and advanced bounce challenges
Narrative elements and endgame content
Visual and gameplay polish across the entire climb
We’re committed to building a challenging, consistent, and personality-filled experience.
How You Can Support the Game
If you enjoyed the demo, two small actions help us immensely:
⭐ Leave a review or comments on the Steam page
Player feedback is incredibly helpful for balancing and improving the game.
⭐ Add Frog Knight to your wishlist
It’s the strongest boost an indie game can get on Steam.
Thank You for Climbing With Us!
Thank you for trying Frog Knight, for your feedback, and for supporting the project. We have fixes, updates, and more things to come 🐸⚔️
Source
Changelog.gg summarizes and formats this update. How we read updates.
