Gameplay is 30% faster for INTENSE ACTION! UltraWideScreen added, & more
MAJOR update on the game speed - the gameplay itself runs 30% faster than before, meaning MORE INTENSE ACTION! We felt this feature would give the game a lot more excitement to the gameplay!
Full notes
Full Fright Knight Legend update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions1 change0 removals
Gameplay
changedMAJOR update on the game speed - the gameplay itself runs 30% faster than before, meaning MORE INTENSE ACTION! We felt this feature would give the game a lot more excitement to the gameplay!
addedAlso added UltraWideScreen support for the game, so if you run the game on a Ultra Wide Monitor, it should now take full advantage of your Ultra Wide Screen monitor.
addedOther FX added to the enemies when they appear on screen for some eye candy. Other minor fixes & adjustments.
Fright Knight Legend changes
changedMAJOR update on the game speed - the gameplay itself runs 30% faster than before, meaning MORE INTENSE ACTION! We felt this feature would give the game a lot more excitement to the gameplay!
addedAlso added UltraWideScreen support for the game, so if you run the game on a Ultra Wide Monitor, it should now take full advantage of your Ultra Wide Screen monitor.
addedOther FX added to the enemies when they appear on screen for some eye candy. Other minor fixes & adjustments.
MAJOR update on the game speed - the gameplay itself runs 30% faster than before, meaning MORE INTENSE ACTION! We felt this feature would give the game a lot more excitement to the gameplay!
Also added UltraWideScreen support for the game, so if you run the game on a Ultra Wide Monitor, it should now take full advantage of your Ultra Wide Screen monitor.
Other FX added to the enemies when they appear on screen for some eye candy. Other minor fixes & adjustments.