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Steam News15 January 201610y ago

The Future of The Club

IMPORTANT ANNOUNCEMENT (READ BEFORE BUYING) - The Future of The Club There are going to be big changes in the future of Friendship Club.

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Full Friendship Club update

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  • Gameplay
changedIMPORTANT ANNOUNCEMENT (READ BEFORE BUYING) - The Future of The ClubThere are going to be big changes in the future of Friendship Club. Progress on the game has been slow and to help solve the problem, Nick (the project lead) has left Force of Habit and is taking the game with him. He will continue to work with Clockwork Cuckoo (the artist and animator of the game) whilst looking for a new programmer who's up to the job. You can read more about this (entirely amicable arrangement) here: http://forceofhab.it/blog/parting-ways-to-make-us-better/
addedWHAT DOES THIS MEAN FOR FRIENDSHIP CLUB?!In the short term, development will halt and bug fixes will be few and far between, if at all. Nick's objective in the long term is to rebuild the game from scratch in a new engine (the current version is a proprietary 2D engine in C++). Obviously this is quite a large and expensive undertaking. Hopefully this will all help Friendship Club to one day reach its full potential, whilst also freeing up Ash (the remaining member of Force of Habit) to make his own new games. Our advice in regards the game at present: feel free to buy it, but be aware that it doesn't guarantee any future updates or bug fixes, much as we hope that it happens nothing can be promised at this point.

Friendship Club changes

changedThere are going to be big changes in the future of Friendship Club. Progress on the game has been slow and to help solve the problem, Nick (the project lead) has left Force of Habit and is taking the game with him. He will continue to work with Clockwork Cuckoo (the artist and animator of the game) whilst looking for a new programmer who's up to the job. You can read more about this (entirely amicable arrangement) here: http://forceofhab.it/blog/parting-ways-to-make-us-better/
addedIn the short term, development will halt and bug fixes will be few and far between, if at all. Nick's objective in the long term is to rebuild the game from scratch in a new engine (the current version is a proprietary 2D engine in C++). Obviously this is quite a large and expensive undertaking. Hopefully this will all help Friendship Club to one day reach its full potential, whilst also freeing up Ash (the remaining member of Force of Habit) to make his own new games. Our advice in regards the game at present: feel free to buy it, but be aware that it doesn't guarantee any future updates or bug fixes, much as we hope that it happens nothing can be promised at this point.

IMPORTANT ANNOUNCEMENT (READ BEFORE BUYING) - The Future of The Club

There are going to be big changes in the future of Friendship Club. Progress on the game has been slow and to help solve the problem, Nick (the project lead) has left Force of Habit and is taking the game with him. He will continue to work with Clockwork Cuckoo (the artist and animator of the game) whilst looking for a new programmer who's up to the job. You can read more about this (entirely amicable arrangement) here: http://forceofhab.it/blog/parting-ways-to-make-us-better/

WHAT DOES THIS MEAN FOR FRIENDSHIP CLUB?!

In the short term, development will halt and bug fixes will be few and far between, if at all. Nick's objective in the long term is to rebuild the game from scratch in a new engine (the current version is a proprietary 2D engine in C++). Obviously this is quite a large and expensive undertaking. Hopefully this will all help Friendship Club to one day reach its full potential, whilst also freeing up Ash (the remaining member of Force of Habit) to make his own new games. Our advice in regards the game at present: feel free to buy it, but be aware that it doesn't guarantee any future updates or bug fixes, much as we hope that it happens nothing can be promised at this point.

Source

Steam News / 15 January 2016

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